Code: Select all
struct unk1 {
dword_8 ??
dword_2 count, offset
dword_8 null
*seek to offset*
count unk {
byte_64 ???
}
}
Code: Select all
struct unk1 {
dword_8 ??
dword_2 count, offset
dword_8 null
*seek to offset*
count unk {
byte_64 ???
}
}
lol you crazy!!!! I love you god u.u perfect model and texture gratz again for news you rock.finale00 wrote:The second dword in the mesh struct is the material index.
The last pair of dwords in the mesh struct references bone indices.
Hello, rider-of-dead-horsesKillMeOnceMore wrote:I know this is a old thread, but recently I found a set of source code that was origin from where battle of immortal was made.