I've tried the CMD and bat as well, nothing seem to respond, i have python 2.6 installed too.finale00 wrote:Works fine for me when I clicked on it. Parsed the sample.det file and output a gundam MQO.
It is most likely some other issue you are having, like maybe environment variables or something (like maybe python is not on the search path).
I wrote it in python 2.6 and know that it works with 2.7.alon wrote:What version Sanae to install with Python?
Not sure if it works for 3.x though it should since I don't use any libraries beyond os.
Maybe some syntax has changed since 2.x, don't know.
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Universal Century Gundam Online .DET
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Re: Universal Century Gundam Online .DET
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Re: Universal Century Gundam Online .DET
finale00 wrote:Works fine for me when I clicked on it. Parsed the sample.det file and output a gundam MQO.
It is most likely some other issue you are having, like maybe environment variables or something (like maybe python is not on the search path).
I wrote it in python 2.6 and know that it works with 2.7.alon wrote:What version Sanae to install with Python?
Not sure if it works for 3.x though it should since I don't use any libraries beyond os.
Maybe some syntax has changed since 2.x, don't know.
The Python 2.6 and Sanae 2011-08-02 seems OK. Maybe something else is wrong.
I tried again and again, but couldn't succeed.
Last edited by youngmark on Wed Aug 03, 2011 6:12 pm, edited 1 time in total.
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Re: Universal Century Gundam Online .DET
Typically you should have some idea how command-line works before trying to use a batch file.
Anyways it's just a small import/exporter to see whether the format is correct, not a complete work, so unless you plan to try to figure out more of the format it would just be a waste of time.
Anyways it's just a small import/exporter to see whether the format is correct, not a complete work, so unless you plan to try to figure out more of the format it would just be a waste of time.
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Re: Universal Century Gundam Online .DET
Is that something that I should solve
I had two *.pyc files(__init__.pyc & UCGundamnOnline_det.pyc) but no mqo_parser.pyc & obj_parser.pyc.
Please forgive my poor English.
I had two *.pyc files(__init__.pyc & UCGundamnOnline_det.pyc) but no mqo_parser.pyc & obj_parser.pyc.
Please forgive my poor English.
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Re: Universal Century Gundam Online .DET
Haven't tried to figure out anything after since I got the basic geometry, but I've verified the data I think are normals...look right (I don't know, I just assume if those normals appear nicely then it should be fine)
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Re: Universal Century Gundam Online .DET
How can I convert det file to mqo?
I type "python sanae.py m10.det" in cmd, It display like this.
I type "python sanae.py m10.det" in cmd, It display like this.
Code: Select all
Traceback (most recent call last):
File "sanae.py", line 156, in <module>
engine.run()
File "sanae.py", line 144, in run
self.load_package_plugins(plugins)
File "sanae.py", line 35, in load_package_plugins
module = __import__(modname, fromlist = "dummy")
File "D:\Python26\plugins\Illusion_xm.py", line 4, in <module>
from .lib.ModelObject import Model3D
ImportError: No module named lib.ModelObject
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Re: Universal Century Gundam Online .DET
Sometimes it is required to type python, sometimes not.
I think it has something to do with environment variables, but am not sure.
All questions about Sanae 3D should go viewtopic.php?f=29&t=6932
I think it has something to do with environment variables, but am not sure.
All questions about Sanae 3D should go viewtopic.php?f=29&t=6932
Re: Universal Century Gundam Online .DET
aright, now I can export it but it have a problems with pivot point. All pieces have set x,y,z=0. How can I solve this?
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Re: Universal Century Gundam Online .DET
I don't know anything about that.
Someone else will have to continue figuring out the rest of the format (although the admin of the private server already knows it completely but doesn't want to release information)
The script only parses the basic geometry after all.
Someone else will have to continue figuring out the rest of the format (although the admin of the private server already knows it completely but doesn't want to release information)
The script only parses the basic geometry after all.
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Re: Universal Century Gundam Online .DET
Where would the DET files be for the mechs? can't seem to find them
Re: Universal Century Gundam Online .DET
Flip it (not moving the gun around, but flipping the body so the trigger is on the bottom) unless you know that lol. Is that how it would appear in game without any other files moving it?finale00 wrote:Haven't tried to figure out anything after since I got the basic geometry, but I've verified the data I think are normals...look right (I don't know, I just assume if those normals appear nicely then it should be fine)
Thats how it's made, something in the game sorts it all out and moves them.alientech wrote:aright, now I can export it but it have a problems with pivot point. All pieces have set x,y,z=0. How can I solve this?
I don't think he knows how to actually make a new MS with no problems, but he can take weapons, edit them and put them back.finale00 wrote:I don't know anything about that.
Someone else will have to continue figuring out the rest of the format (although the admin of the private server already knows it completely but doesn't want to release information)
The script only parses the basic geometry after all.
Only a few people know how to unpack them, but someone else posted something to get them. (guy with the green name)Nexus Elite wrote:Where would the DET files be for the mechs? can't seem to find them
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Re: Universal Century Gundam Online .DET
But which files is it to extract from it? not sure which archive would it be.Hitakashi wrote:finale00 wrote:Only a few people know how to unpack them, but someone else posted something to get them. (guy with the green name)Nexus Elite wrote:Where would the DET files be for the mechs? can't seem to find them
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Re: Universal Century Gundam Online .DET
I don't remember which ones I unpacked them from, but you can just write a batch script to unpack everything and then look at the filenames. It should be easily identifiable from there, assuming you're familiar with the series.