error messaged "Invalid syntax @ line 4".finale00 wrote:Parse the file and then write out the contents in MQO format.
Here's a Sanae plugin that I use.
I don't know much about material properties and hence don't know much about how or where they might be stored.Troopermanaic wrote: that is something that really interests me, I been trying to add a cubemap to the files so they can have a shiny effect. If you notice the taxi is glossy but the MS are matte. I was trying to see if I could add that gloss effect to them.
"from .lib.ModelObject import Model3D"