Important information: this site is currently scheduled to go offline indefinitely by end of the year.

S.W.I.N.E pak file

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

S.W.I.N.E pak file

Post by yair1221 »

ok, so here's the deal:
im trying to find an exporter for the game S.W.I.N.E
the file header tells me its a pack file(which it is...a .pak, i just wanted to make sure so i checked, maybe there are different versions of pak)
it goes like that:

Code: Select all

53 72 1A 1B 0D 0A 87 0A 50 41 43 4B AC C8 03
which means

Code: Select all

Sr....‡.PACK¬ָ.
i dont know alot about those things, but i can see a lot of filenames, so i dont think it has a complex compression...truth is i can see every filename in this archive...
the problem is, all the gamefiles are located in that pak, which makes it a 850MB file, i can try and upload it at night, but i doubt anyone will download a 500MB file(compressed)
the game is made by stormregion and fishtank studios, and i cant find a record on its engine, maybe its custom-made
i'd appreciate if you can tell me more about that file, but i dont think the header is enough to know...
here is something i found about the file, but it doesnt tell me anything, maybe it could help you lot...

Code: Select all

== SWN - S.W.I.N.E., ? ==
Header is first, then library and then data. Untested !
Offset is from Data start, so real file offset is 16 + lib size + offset

Header:	 offset	 length	 contents
ident1 0 4 53 72 1A 1B 'Sr'
?	 4	 4
ident2	 8	 4	 'PACK'
lib size	 12	 4	 long

Lib record:
?	 0	 1
name length	 1	 1	 0..255
name	 2	 namelen
offset	 2+namelen	 4	 ulong
size	 6+namelen	 4	 ulong
?	 10+namelen	 5
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

anyone? please?
you have the structure of the file above...
if you need me to upload it i can...
chrrox
Moderator
Posts: 2602
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1422 times

Re: S.W.I.N.E pak file

Post by chrrox »

you need to upload the first and last 10mb of the file.
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

The contents of this post was deleted because of possible forum rules violation.
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

can anyone please please give it a try? :(
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

please? anyone?
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

*up*
WRS
ultra-veteran
ultra-veteran
Posts: 603
Joined: Fri Nov 06, 2009 12:13 am
Has thanked: 74 times
Been thanked: 137 times

Re: S.W.I.N.E pak file

Post by WRS »

chrrox wrote:you need to upload the first and last 10mb of the file.
yair1221 wrote:er...how do i know what are the first 10MB, you mean the first 10 million bytes? oh...i have a lot of counting ahead :P
:mrgreen:

PACK section runs over the TEXT section, so could you run this script:

Code: Select all

for
  idstring "Sr\x1a\x1b\xd\xa\x87\xa"
  getdstring TYPE 4
  get SIZE long
  savepos POS

  if TYPE == "PACK"  

  elif TYPE == "TEXT"

  elif TPYE == "SCEN"

  else
    print "Not sure how to hanlde "%TYPE""
    cleanexit
  endif

  math POS += SIZE
  goto POS  

next
Useful tool links:
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

it tells me this:

Code: Select all

signature doesn't match the one expected by the script:
this one: "; Effect
expected: "Sr><
c
"
the SR>< simply has arrows instead of ><, that was the closest thing so i wrote it...
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

please?
i just love this game's models, and i want to extract them :P
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

bump
im not giving up on this thread :P
i just love the models from this game :D
i think what i gave in the thread's open is the bloody struct, can anyone give it a try?
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

humpty dumpty bump :P
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

unbelievabe, 12 posts, only 2 made by others XD
yair1221
beginner
Posts: 36
Joined: Sat Feb 26, 2011 8:28 am

Re: S.W.I.N.E pak file

Post by yair1221 »

bummmmmmp
Post Reply