Here is a max script to import these models
It supports mesh and uv's
Website
http://hellgate.t3fun.com/Home/Home.aspx
to extract the games archives you need this tool
http://reanimator.googlecode.com/svn/trunk/common/
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
HellGate London
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- Rimbros
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Re: HellGate London
Good work man good work.
Renders Art by Rimbros
http://s303.photobucket.com/albums/nn12 ... E/Renders/
Personal Game repository samples, send PM
http://s303.photobucket.com/albums/nn12 ... E/Renders/
Personal Game repository samples, send PM
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Re: HellGate London
Hmm, seems it got some new models too after changing hands
Only unusual thing is some of the normal maps have got the usual left-right info in the alpha channel which is no problem to fix but in some of the others all the channels are identical.
No big deal anyway, can just tidy them, bump and then convert to normals later with the plugin.
The hellgate_graphicshigh file has a few nice models in it going by the textures but they've got an .am extension and seem to have a different structure (from what my poor knowledge of hex could see) when I checked them in hex workshop.
thanks again for the script!
Only unusual thing is some of the normal maps have got the usual left-right info in the alpha channel which is no problem to fix but in some of the others all the channels are identical.
No big deal anyway, can just tidy them, bump and then convert to normals later with the plugin.
The hellgate_graphicshigh file has a few nice models in it going by the textures but they've got an .am extension and seem to have a different structure (from what my poor knowledge of hex could see) when I checked them in hex workshop.
thanks again for the script!
Re: HellGate London
thanks for the script, it work wonderfully but i wonder if we can export the model back to wm for use in game?
if there is a way, how to get it done?
if there is a way, how to get it done?
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Re: HellGate London
Foxtrot -- I don't believe there is currenty any method for exporting wm files. There is a good tool for modding the hellgate packages, but I think you'll be limited to texture edits of the existent models.
- TaylorMouse
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Re: HellGate London
Hé, euh Chrrox, maybe it is me, but what do you mean, the tool for the archive is
http://reanimator.googlecode.com/svn/trunk/common/ ??
There is no exe or anything, do I need to download these files and build them or something?
T.
http://reanimator.googlecode.com/svn/trunk/common/ ??
There is no exe or anything, do I need to download these files and build them or something?
T.
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Re: HellGate London
Just build it in visual C# .
Though the strange thing is that I sort of expect them to have a release version already, judging from their instructions
https://code.google.com/p/reanimator/
Though the strange thing is that I sort of expect them to have a release version already, judging from their instructions
https://code.google.com/p/reanimator/
Re: HellGate London
Hey guys,
I wanted to get the 3D models from Hellgate London, but neither the link to the max script nor the link to the extractor works anymore.
I am really not the most experienced person with ripping files, so is there another way to get to those models?
Or does anyone still have active links?
Alternatively, if I am doing something wrong, please tell me too.
Thanks in advance!
I wanted to get the 3D models from Hellgate London, but neither the link to the max script nor the link to the extractor works anymore.
I am really not the most experienced person with ripping files, so is there another way to get to those models?
Or does anyone still have active links?
Alternatively, if I am doing something wrong, please tell me too.
Thanks in advance!
- shakotay2
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Re: HellGate London
Hey, the script for *.wm models is in the .rar file in chrrox' opening post.
And google/bing is your friend, isn't it?
http://www.hellgateaus.info/forum/hellg ... tor-r1133/
https://code.google.com/archive/p/reanimator/
btw: 8 years later: welcome to the "Riders of dead horses club"
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: HellGate London
You can open the Hellgate London .wm files usign the following programs:
- 3D Object Converter (Windows)
- i3DConverter (macOS)
- i3DConverter (Linux)
How to get the 3D Object Converter:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version.
After it just use the Help/Check for updates... function to get the v7.027.
How to get the i3DConverter macOS:
Download the i3DConverter from http://www.i3dconverter.com and install it.
After it just use the Help/Check for updates... function to get the v3.704.
How to get the i3DConverter Linux:
Download the i3DConverter from http://www.i3dconverter.com and install it.
After it just use the Help/Check for updates... function to get the v1.704.
- 3D Object Converter (Windows)
- i3DConverter (macOS)
- i3DConverter (Linux)
How to get the 3D Object Converter:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version.
After it just use the Help/Check for updates... function to get the v7.027.
How to get the i3DConverter macOS:
Download the i3DConverter from http://www.i3dconverter.com and install it.
After it just use the Help/Check for updates... function to get the v3.704.
How to get the i3DConverter Linux:
Download the i3DConverter from http://www.i3dconverter.com and install it.
After it just use the Help/Check for updates... function to get the v1.704.
Re: HellGate London
Sorry to bother you again.
So I´ve successfully gotten the xml. file that I need, unfortunately using the Hellpack.exe only gives me an error that part of the path couldn't be found.
Any idea what might cause this?
Or am I just using things wrong?
Thanks for your help.
So I´ve successfully gotten the xml. file that I need, unfortunately using the Hellpack.exe only gives me an error that part of the path couldn't be found.
Any idea what might cause this?
Or am I just using things wrong?
Thanks for your help.