I keep facing problems one after one >.<
There's only one thing that will fix all these problems: make the game typings go from right to left
(which means, if I type "Happy..." in the english.langdb file, it appears ingame like this "...yppaH")
I've tried the flipping thing...but it led to more troubles:
1- The typings go from bottom to top, like this
(is Guybrush)
(Hi my name) but in arabic lol
2- The 2nd line doesn't start from the very right, but it ends at the very left...like this:
3- If a sentence has 3 line for example, it'll first show the 1st and 2nd (which are the 2nd and 3rd of arabic translation) then it'll show the 3rd (which is the 1st in arabic translation
and maybe I'll face more troubles..
But they all can be fixed if I could somehow make the game type from RIGHT TO LEFT
anyone got an idea?
I've found some files who has the word "text" in their names but I couldn't even open them lol...see them in attachment, see if they can help
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Telltale and Gametap - extract to translate
Re: Telltale and Gametap - extract to translate
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Re: Telltale and Gametap - extract to translate
Hi everybody, i'm trying to translate Sam & Max 104: Abe Lincoln Must Die to brazillian portuguese, and i used the Telltale Explorer to open the .ttarch file, extracted the english.langdb and used the Notepad++ to translate some strings. i need help to rebuild the ttarch and edit the font files; I read the whole thread, but i'm kinda noob with the tools. i'm begginer in game translations. thanks everyone.
Re: Telltale and Gametap - extract to translate
Helo World!
How about extracting files new game from Telltale: Hector: Badge of Carnage - Episode 1?
How about extracting files new game from Telltale: Hector: Badge of Carnage - Episode 1?
- aluigi
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Re: Telltale and Gametap - extract to translate
I will add support for Hector when will be released the upcoming BTTF episode
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Re: Telltale and Gametap - extract to translate
released ttarchext 0.1.12:
http://aluigi.org/papers.htm#ttarchext
http://aluigi.org/papers.htm#ttarchext
Re: Telltale and Gametap - extract to translate
Use TTG Tools, Den Em posted it a few messages above, it can pack and unpack langdb files to txt and back to langdb
Re: Telltale and Gametap - extract to translate
Sorry to open the old topic. Telltale game is really famous.
We are a group of Chinese fans. We would like to translate ToMI into Chinese.
We got learn to unpack and rebuild the ttarch file. But we have a problem about the subtitle display now.
But Chinese is 2 bytes language. English is a 1 byte language. We think that might be the problem.
Anybody know how to make this game to run with 2 bytes language? Assemble?
Thx!
We are a group of Chinese fans. We would like to translate ToMI into Chinese.
We got learn to unpack and rebuild the ttarch file. But we have a problem about the subtitle display now.
But Chinese is 2 bytes language. English is a 1 byte language. We think that might be the problem.
Anybody know how to make this game to run with 2 bytes language? Assemble?
Thx!
Re: Telltale and Gametap - extract to translate
Helo World!
Puzzle Agent 2 released!
but ttarchext.exe dont support version 9
Puzzle Agent 2 released!
but ttarchext.exe dont support version 9
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Re: Telltale and Gametap - extract to translate
As far as I'm aware - it does:
Code: Select all
version = fgetxx(fd, 4);
if((version < 1) || (version > 9)) {
printf("\nError: version %d is not supported yet\n", version);
exit(1);
}
Re: Telltale and Gametap - extract to translate
oh, sorry, my bad)
it was old version)
thx for answer)
it was old version)
thx for answer)
Re: Telltale and Gametap - extract to translate
That's strange but I still have problem with Sam and Max 201.
I extracted english.langdb file, edited it and then I wanted rebuild it to SamMax201_english.ttarch. But when I do this, SamMax201_english.ttarch is now only 335 kb instead of 210MB. When I try to launch game, there is black screen. It really gest my nerve.
Could somone check it and step by step explain it to me?
Thanks in advance.
I extracted english.langdb file, edited it and then I wanted rebuild it to SamMax201_english.ttarch. But when I do this, SamMax201_english.ttarch is now only 335 kb instead of 210MB. When I try to launch game, there is black screen. It really gest my nerve.
Could somone check it and step by step explain it to me?
Thanks in advance.
Re: Telltale and Gametap - extract to translate
Anyone? I need comennds for S&M 201. Alugi only posted in ttarch program commends to TOMI. I have tried everything and it doesn't work.
ttarchext.exe -b -V 7 12 "C:\0.ttarch" c:\input_folder
NOTHING! Please, answer me!
ttarchext.exe -b -V 7 12 "C:\0.ttarch" c:\input_folder
NOTHING! Please, answer me!
Re: Telltale and Gametap - extract to translate
Hi, can anyone tell me how to use ttg tools with dlogs from sam & max season 3?
Here's what I do
1. paste original dlog in "Input" folder
2. Decrypt
3. Translate txt file
4. Put translated txt in "Input" folder
5. Encrypt
6. Paste translated .dlog in "Pack" folder
Unfortunatelly, when i test it, texts are still in english. What did I do wrong?
(strangely, I managed ui_mainmenu.dlog to work, but i dont know how)
EDIT: nevermind. I was editing wrong dlog. But i have another question. What's the font used in game? ttarch has 20 font files, but it containts all fonts used in all seasons
Here's what I do
1. paste original dlog in "Input" folder
2. Decrypt
3. Translate txt file
4. Put translated txt in "Input" folder
5. Encrypt
6. Paste translated .dlog in "Pack" folder
Unfortunatelly, when i test it, texts are still in english. What did I do wrong?
(strangely, I managed ui_mainmenu.dlog to work, but i dont know how)
EDIT: nevermind. I was editing wrong dlog. But i have another question. What's the font used in game? ttarch has 20 font files, but it containts all fonts used in all seasons
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Re: Telltale and Gametap - extract to translate
MeteoraMan
Go to ZOG =) I found it - 89DE9F9597DF9CA6C2CDE7CF639583A1DE9C8EEAB0DE99BFC693DA86699CABA9D1A6A5C2CAC689CDE7DFA99C677CC7E1A6D6999CD3C2A0
Go to ZOG =) I found it - 89DE9F9597DF9CA6C2CDE7CF639583A1DE9C8EEAB0DE99BFC693DA86699CABA9D1A6A5C2CAC689CDE7DFA99C677CC7E1A6D6999CD3C2A0