Post questions about game models here, or help out others!
rexil
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by rexil » Sun Jul 03, 2011 8:31 pm
Thank you chrrox.
It's working fine for body and hair but I couldn't get any faces to import none from p071000 to p0710004 it gives Runtime error: Bone index out of range. Tried faces from other classes and it gives the same Runtime error.
chrrox
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by chrrox » Sun Jul 03, 2011 10:40 pm
just post some samples probably a different vert type.
rexil
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by rexil » Sun Jul 03, 2011 11:04 pm
Samples.
Thank you.
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chrrox
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by chrrox » Mon Jul 04, 2011 12:08 am
ok try this one out.
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rexil
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by rexil » Mon Jul 04, 2011 1:04 am
chrrox wrote: ok try this one out.
Working great. Thank you chrrox.
Grmmhnd
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by Grmmhnd » Wed Feb 06, 2013 9:35 am
Hi guys, could you please add a more detailed explanation for this converter?
chrrox
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by chrrox » Wed Feb 06, 2013 12:05 pm
Just open 3dsmax and run the script and it will import the model.
Grmmhnd
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by Grmmhnd » Wed Feb 06, 2013 1:22 pm
Thank you much!
chrrox
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by chrrox » Wed Feb 06, 2013 10:17 pm
rename to zip and put the password listed here in.
Drawing
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by Drawing » Wed Feb 06, 2013 11:51 pm
Ok thanks
But what 3dsm version did you used to import model? I've tried with 8 and 9 but i got error.
chrrox
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by chrrox » Thu Feb 07, 2013 1:22 am
max 8 and max 9 are very old anything newer then those should work.
Drawing
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by Drawing » Fri Feb 08, 2013 12:51 am
i've tried with 3d studio max 2012 and i can open almost every model.
Infact if i open every model which name start starts with "i" ( all the weapon) i got this error:
Last edited by
Drawing on Tue Feb 12, 2013 12:39 am, edited 1 time in total.
Rimbros
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by Rimbros » Fri Feb 08, 2013 8:39 am
Greath job chroxxx, THANKS.
, its rare see good games unpacked.