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Witcher 2 .xbm (texture) and .w2mesh files
Witcher 2 .xbm (texture) and .w2mesh files
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Re: Witcher 2 .xbm (texture) and .w2mesh files
They are just dds files in the format of dxt 1 or 5
its very simple to convert them just throw a heeader on them and your done.
its very simple to convert them just throw a heeader on them and your done.
Re: Witcher 2 .xbm (texture) and .w2mesh files
Many thanks for the swift response and good news chrrox! It would be great if it were as simple as you say, although I have no experience with such things. I'll try searching around and see if I can make it work.
Re: Witcher 2 .xbm (texture) and .w2mesh files
²kimono wrote:Many thanks for the swift response and good news chrrox! It would be great if it were as simple as you say, although I have no experience with such things. I'll try searching around and see if I can make it work.
chrrox: graphic designers aren't coders, and visa versa Some may be, but the creative and the logical world are usually pretty far apart. Best thing is to work together and not throw obscure language our way which we then have to spend hours trying to understand
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Re: Witcher 2 .xbm (texture) and .w2mesh files
Szkaradek123 already created a blender 2.49 importer for geometry, weights, UVs, and textures.
viewtopic.php?f=16&t=6660
Just waiting for bones and animation and that'll be a wrap
viewtopic.php?f=16&t=6660
Just waiting for bones and animation and that'll be a wrap