Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Noesis/Mesh2rdm Error-Reading GMO extracted from PSP

Post questions about game models here, or help out others!
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Noesis/Mesh2rdm Error-Reading GMO extracted from PSP

Post by szfzafa »

The contents of this post was deleted because of possible forum rules violation.
You do not have the required permissions to view the files attached to this post.
Last edited by szfzafa on Fri May 13, 2011 6:17 am, edited 4 times in total.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

Vita, messy again..
Vita.jpg
u see her big hammer?
You do not have the required permissions to view the files attached to this post.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

Shamal.jpg
Still messy.
You do not have the required permissions to view the files attached to this post.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

Shamal1.jpg
i even exported to Valve SMD and tried to do some fix in ms3d,
at first i reversed the tex coordinates V of UV(scale Y by -1) then the texture looks well
You do not have the required permissions to view the files attached to this post.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

Then i was working with Shamal's lower body, ALMOST.. look right :scaredy:
Shamal2.jpg
You do not have the required permissions to view the files attached to this post.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

then it's as hard as nut.. i really dunno how to fix it up on hand..
Shamal3.jpg
Could someone possibly help me plz? :cry:
You do not have the required permissions to view the files attached to this post.
alon
mega-veteran
mega-veteran
Posts: 163
Joined: Mon Nov 29, 2010 10:38 am
Has thanked: 32 times
Been thanked: 2 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by alon »

I've had this same problem before. Me too
PSP Soukyuu no Fafner
Image

How to decompress gmo&gim in a pac, by the way?
gmo&gim in a pac file is compressed.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

alon wrote:I've had this same problem before. Me too
PSP Soukyuu no Fafner
Image

How to decompress gmo&gim in a pac, by the way?
gmo&gim in a pac file is compressed.
in my case, i used "unpac" tool, which was written by a coder from a Chinese localization workgroup. (tools and src here:http://leoheart.blog43.fc2.com/?mode=edit&rno=2150, in a MF link, u can't miss it)

btw, i just learned Noesis is actually using mesh2rdm to load, preview and export models.

Besides, i found "PSPSDK" from pudn, which contents some GMO code. but still no clue how to work with that. :scaredy: i'm n00b..
alon
mega-veteran
mega-veteran
Posts: 163
Joined: Mon Nov 29, 2010 10:38 am
Has thanked: 32 times
Been thanked: 2 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by alon »

mesh2rdm+3DVIA Printscreen+3ds Max
missing UV map
Image
Last edited by alon on Fri Apr 13, 2012 7:09 pm, edited 1 time in total.
FEATHER
advanced
Posts: 75
Joined: Sun Jun 13, 2010 6:47 am
Has thanked: 3 times
Been thanked: 4 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by FEATHER »

alon wrote:mesh2rdm+3DVIA Printscreen+3ds Max
Works only with the old version ( mesh2rdmv331 ) and some geometry are missing.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

alon wrote:mesh2rdm+3DVIA Printscreen+3ds Max
missing UV map
Image
ch01a_nanoha00.mdl.gmo.3DS.7z
Wow! 8D That's cool! I'm beginning to suspect that mesh2rdm reads meshes well but get wrong with the bone, pose/animation data! --since 3DVIA Printscreen got it right!
I tried GameAssassin but no luck.
Anyway i'll try what u said and say thanks :P
finale00
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 2382
Joined: Sat Apr 09, 2011 1:22 am
Has thanked: 170 times
Been thanked: 307 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by finale00 »

Hmm I tried to unpac it but the filesizes seem a lot smaller than the files you uploaded (all of them are about 1/3 the size)

Is it for a specific version of the game? I'm just dropping pac files over the unpac'er.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

finale00 wrote:Hmm I tried to unpac it but the filesizes seem a lot smaller than the files you uploaded (all of them are about 1/3 the size)

Is it for a specific version of the game? I'm just dropping pac files over the unpac'er.
oic, u must have missed the "-z" parameter. so u got files in compression. run a cmd or .bat like this:
unpac -z myfiles\ch01a_base.pac
:wink: i know this cuz that tool is in and for Chinese.

..wait a minute, i'm not sure it's applicable 4 other games.
For NanohaAs Portable, .pac files has a header of "ADD", and each compressed file it contents begins with a "LZS" header.
viewtopic.php?f=10&t=6474 u may take a view of this .pac format with LZS compression here.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: [Help]Noesis Error-Reading GMO extracted from PSP

Post by szfzafa »

alon wrote:mesh2rdm+3DVIA Printscreen+3ds Max
missing UV map
u should write a .skinmap for mesh2rdm, drag-n-drop there. then ripping with 3DVia PrintScr can keep the UV map.
Shamal4.jpg
So i guess, no texture, no texture coordinates :D
You do not have the required permissions to view the files attached to this post.
User avatar
szfzafa
advanced
Posts: 56
Joined: Sun Feb 27, 2011 11:46 am
Been thanked: 3 times

Re: Noesis/Mesh2rdm Error-Reading GMO extracted from PSP

Post by szfzafa »

FEATHER wrote:Works only with the old version ( mesh2rdmv331 ) and some geometry are missing.
Mesh2rdm newer versions won't work. Even in older versions, must not draw skeleton.
So it's a pity that i cannot get bone/animation right now.

Shamal in ms3d!!
Shamal5.jpg
btw, i found no geometry missing. So could you plz tell which model u were viewing that made u believe there were missing geometry, FEATHER? :oops:
You do not have the required permissions to view the files attached to this post.
Last edited by szfzafa on Fri May 13, 2011 11:11 am, edited 1 time in total.
Post Reply