Dino And Aliens can be downloaded fromhttp://zone.msn.com/en/root/deluxe.htm? ... _lnk&ln=en
animations.dat,characters.dat,geomobjs.dat,textures.dat and levels are all i want to extract,Can you help me?Thanks.
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new request ! .dat file in "Dino And Aliens"
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- ultra-n00b
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This will let you extract the stuff as it is saved in the files. Note that you will have to find out for yourself the format of each separate file. For instance, .JPGs are files the authors saved in the archive, but they have done something to the format, so you can't readily show them as JPGs.
Get the dat.bms attached here and run Custom BMS On.. option in MultiEx Commander.
If you're interested in that sort of thing, this is the script it represents:
SavePos START 0 ;
GoTo EOF 0 ;
SavePos END 0 ;
GoTo START 0 ;
Do ;
Get FN String 0 ;
Get FS Long 0 ;
SavePos FO 0 ;
SavePos START 0 ;
Log FN FO FS 0 0 ;
Math START += FS ;
GoTo START 0 ;
While START <= END ;
Anyway, it may not work using the custom bms option, so I will add it to the online base soon. When I do, I'll post it here, and you can use the update function from MultiEx Commander to download it to your computer.
Get the dat.bms attached here and run Custom BMS On.. option in MultiEx Commander.
If you're interested in that sort of thing, this is the script it represents:
SavePos START 0 ;
GoTo EOF 0 ;
SavePos END 0 ;
GoTo START 0 ;
Do ;
Get FN String 0 ;
Get FS Long 0 ;
SavePos FO 0 ;
SavePos START 0 ;
Log FN FO FS 0 0 ;
Math START += FS ;
GoTo START 0 ;
While START <= END ;
Anyway, it may not work using the custom bms option, so I will add it to the online base soon. When I do, I'll post it here, and you can use the update function from MultiEx Commander to download it to your computer.
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- Site Admin
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- Contact:
What does not run exactly? Please be more specific.
Anyway, you can get the mc.rf file to use here, then you can just select Dino and Aliens from inside MultiEx Commander.
viewtopic.php?p=5366#5366
Anyway, you can get the mc.rf file to use here, then you can just select Dino and Aliens from inside MultiEx Commander.
viewtopic.php?p=5366#5366
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- ultra-n00b
- Posts: 2
- Joined: Fri Oct 15, 2004 1:57 am
Mr mouse:
I think that the files extracted from .dat files still are encoded.
Because there is a file "arrow.tga" in texture.dat.it should be mouse's pics.
I copied the game's sreen and found mouse's pics is 32*32 in dimention.
But arrow.tga is bigger than 60kb.
and I opened arrow.tga with Hex Workshop,found it"s not a ASCII file.
I think that the files extracted from .dat files still are encoded.
Because there is a file "arrow.tga" in texture.dat.it should be mouse's pics.
I copied the game's sreen and found mouse's pics is 32*32 in dimention.
But arrow.tga is bigger than 60kb.
and I opened arrow.tga with Hex Workshop,found it"s not a ASCII file.
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- n00b
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Re: new request ! .dat file in "Dino And Aliens"
I tried to do that but its not doing the scripts right. Could someone update the instructions for this please?