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Shift 2 .BFF files (PS3)
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- n00b
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Shift 2 .BFF files (PS3)
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- aluigi
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Re: Shift 2 .BFF files (PS3)
I have updated the script for quickbms:
http://aluigi.org/papers/bms/nfsshift.bms
the only difference was type 1 which is zlib instead of xemdecompress
http://aluigi.org/papers/bms/nfsshift.bms
the only difference was type 1 which is zlib instead of xemdecompress
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Re: Shift 2 .BFF files (PS3)
Friends, have someone who can create a version of Repak for PS3?
wanted to translate the game for PS3.
Thank you very outset.
wanted to translate the game for PS3.
Thank you very outset.
- aluigi
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Re: Shift 2 .BFF files (PS3)
quickbms can reimport the modified files back in the archives:
viewtopic.php?p=52546#p52546
viewtopic.php?p=52546#p52546
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Re: Shift 2 .BFF files (PS3)
It really is very easy to make the re-importer now, much thanks.
has only one thing, the procedure did not change anything tets in the archives just to see if it works, right? there when I did it with BOOTTEXTDB.BFF file is the file containing the texts, he reimported beauty, the three files in it, only when I put in the game to work, it stands on the first screen that you need the files text, then I put the original file and goes normal, does it have anything to be done?
Thanks ..
has only one thing, the procedure did not change anything tets in the archives just to see if it works, right? there when I did it with BOOTTEXTDB.BFF file is the file containing the texts, he reimported beauty, the three files in it, only when I put in the game to work, it stands on the first screen that you need the files text, then I put the original file and goes normal, does it have anything to be done?
Thanks ..
- aluigi
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Re: Shift 2 .BFF files (PS3)
probably it checks a crc or something similar, in that case you can't use the quickbms reimporting solution
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Re: Shift 2 .BFF files (PS3)
It's not possible to mod due to the installed game data being encrypted. It's the same with Gran Turismo 5timartinelli wrote:It really is very easy to make the re-importer now, much thanks.
has only one thing, the procedure did not change anything tets in the archives just to see if it works, right? there when I did it with BOOTTEXTDB.BFF file is the file containing the texts, he reimported beauty, the three files in it, only when I put in the game to work, it stands on the first screen that you need the files text, then I put the original file and goes normal, does it have anything to be done?
Thanks ..
Re: Shift 2 .BFF files (PS3)
could someone make a script file to import files back??
edit: got it allrady... no need for a script anymore
edit: got it allrady... no need for a script anymore