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PC PS3 Samurai Dou 4

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locakert22
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PC PS3 Samurai Dou 4

Post by locakert22 »

PC PS3 Samurai Dou 4

I can't extract these .nif files. :cry:
Last edited by locakert22 on Sat Aug 01, 2015 11:50 am, edited 6 times in total.
RacingFreak
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Re: PS3 Samurai Dou 4

Post by RacingFreak »

.NIF file - here
.DDS file - :P, use IrfanView or Paint.NET.

:wink:

PS
Could you post examples?
locakert22
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Re: PS3 Samurai Dou 4

Post by locakert22 »

The contents of this post was deleted because of possible forum rules violation.
thenokiottos
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Re: PS3 Samurai Dou 4

Post by thenokiottos »

Has anyone ever been able to open WOTS4's .nif models? Nifskope gives this error :""
"version 30.1.0.3 (30.1.0.3) is not supported yet""
""failed to load file header (version 1e010003, 30.1.0.3)""
Darko
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Re: PS3 Samurai Dou 4

Post by Darko »

thenokiottos wrote:Has anyone ever been able to open WOTS4's .nif models? Nifskope gives this error :""
"version 30.1.0.3 (30.1.0.3) is not supported yet""
""failed to load file header (version 1e010003, 30.1.0.3)""
Did you try noesis??
Image
thenokiottos
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Re: PS3 Samurai Dou 4

Post by thenokiottos »

Did you try noesis??
Not, yet, I'll try. Thank you, kind sir.
thenokiottos
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Re: PS3 Samurai Dou 4

Post by thenokiottos »

Objects are exported perfectly, however characters are exported incorrectly, also character's diffuse maps are extracted as 8x8 blank images.
Here's a sample model: http://www.mediafire.com/download/aaznn ... nder01.nif
raykingnihong
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Re: PS3 Samurai Dou 4

Post by raykingnihong »

Hi guys! Samurai Dou 4 model format is Gamebryo File Format Version nif 30.1.0.3, No decryption, can directly import NIF, But I try to import the model with noesis, you can import only a handful of cat, other NIF files cannot be imported, ask for help, here is a sample file https://onedrive.live.com/redir?resid=6 ... =file%2c7z
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shakotay2
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Re: PS3 Samurai Dou 4

Post by shakotay2 »

if only the mesh is required hex2obj will help:
rof1_head.JPG
(head mesh is contained twice with the same vertex amount for whatever reason)
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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raykingnihong
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Re: PS3 Samurai Dou 4

Post by raykingnihong »

shakotay2 wrote:if only the mesh is required hex2obj will help:
rof1_head.JPG
(head mesh is contained twice with the same vertex amount for whatever reason)
Hi shakotay2, Thank you very much for your help
locakert22
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Re: PS3 Samurai Dou 4

Post by locakert22 »

raykingnihong wrote:Hi guys! Samurai Dou 4 model format is Gamebryo File Format Version nif 30.1.0.3, No decryption, can directly import NIF, But I try to import the model with noesis, you can import only a handful of cat, other NIF files cannot be imported, ask for help, here is a sample file https://onedrive.live.com/redir?resid=6 ... =file%2c7z
sorry
I can't extract these .nif files. :cry: :cry:


thank you :)

PC Way of the Samurai 4
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