Important information: this site is currently scheduled to go offline indefinitely by end of the year.
-NFS:Shift 2 Unleashed-
Re: -NFS:Shift 2 Unleashed-
as said before, it's WIP, when it's done it will be here, hopefully soon. i work on importing tracks at the same time and don't have much free time, so it will take a while
-
- veteran
- Posts: 123
- Joined: Sun Mar 21, 2010 2:16 pm
- Location: Australia
- Has thanked: 6 times
- Been thanked: 3 times
- Contact:
Re: -NFS:Shift 2 Unleashed-
@People who have zmodeler:
Oleg (Creator of zmodeler) has the Shift 2 import filter work in progress at the moment.
![Image](http://forum.zmodeler2.com/download.php?id=2110)
Thread is here: http://forum.zmodeler2.com/viewtopic.php?t=5139
Oleg (Creator of zmodeler) has the Shift 2 import filter work in progress at the moment.
Thread is here: http://forum.zmodeler2.com/viewtopic.php?t=5139
![Image](http://img189.imageshack.us/img189/1486/sigjvm.jpg)
-
- advanced
- Posts: 66
- Joined: Sun Apr 04, 2010 7:54 pm
- Has thanked: 5 times
- Been thanked: 4 times
Re: -NFS:Shift 2 Unleashed-
Nice to see some progress guys.
I'll definitely be watching this thread.
I'd love to get my hands on fixing up some of their models to a bit higher resolution.
EDIT: It seems the import filter for ZModeler was released. Does anyone know where it can be downloaded?
I'll definitely be watching this thread.
I'd love to get my hands on fixing up some of their models to a bit higher resolution.
EDIT: It seems the import filter for ZModeler was released. Does anyone know where it can be downloaded?
Re: -NFS:Shift 2 Unleashed-
some progress on the maxscript, anyone interested?
You do not have the required permissions to view the files attached to this post.
- Tosyk
- double-veteran
- Posts: 1027
- Joined: Thu Oct 22, 2009 10:24 am
- Location: Russia, Siberia
- Has thanked: 269 times
- Been thanked: 154 times
- Contact:
Re: -NFS:Shift 2 Unleashed-
keep going, great work as alwaysvagos21 wrote:some progress on the maxscript, anyone interested?
![Wink :wink:](images/smilies/wink.gif)
Re: -NFS:Shift 2 Unleashed-
and a rough test on track import!
You do not have the required permissions to view the files attached to this post.
- Tosyk
- double-veteran
- Posts: 1027
- Joined: Thu Oct 22, 2009 10:24 am
- Location: Russia, Siberia
- Has thanked: 269 times
- Been thanked: 154 times
- Contact:
Re: -NFS:Shift 2 Unleashed-
it's cool importing all games stuff directly into the 3ds maxvagos21 wrote:and a rough test on track import!
Re: -NFS:Shift 2 Unleashed-
Of course! I prefer work in Max than in ZM2 or 3dsimed..vagos21 wrote:some progress on the maxscript, anyone interested?
-
- beginner
- Posts: 27
- Joined: Sun Mar 13, 2011 4:02 am
- Has thanked: 14 times
- Been thanked: 3 times
Re: -NFS:Shift 2 Unleashed-
Yep +1 You're awesome with the maxscriptsvagos21 wrote:some progress on the maxscript, anyone interested?
![Very Happy :D](images/smilies/[colon]D.gif)
Re: -NFS:Shift 2 Unleashed-
here is a first release of both the scripts:
import car or track!
please read the top of the script for know bugs/limitations!
car script is not totally complete yet, it doesn't import all cars, will be working on it.
have fun using them, and always remember, the models are property of EA games![Wink ;)](images/smilies/wink.gif)
many thanks to chipicao for helping in the long research of the files!
import car or track!
please read the top of the script for know bugs/limitations!
car script is not totally complete yet, it doesn't import all cars, will be working on it.
have fun using them, and always remember, the models are property of EA games
![Wink ;)](images/smilies/wink.gif)
many thanks to chipicao for helping in the long research of the files!
You do not have the required permissions to view the files attached to this post.
-
- advanced
- Posts: 66
- Joined: Sun Apr 04, 2010 7:54 pm
- Has thanked: 5 times
- Been thanked: 4 times
Re: -NFS:Shift 2 Unleashed-
It seems that it should bring up a folder selection prompt window when the script is run.
I'm currently running 3ds Max 2011 x64 - When I run the script nothing seems to happen.
Am I doing something wrong?
EDIT: I even, in futility, manually changed the J:\etc file path that was within the script to my personal one, but to no avail.
I'm currently running 3ds Max 2011 x64 - When I run the script nothing seems to happen.
Am I doing something wrong?
EDIT: I even, in futility, manually changed the J:\etc file path that was within the script to my personal one, but to no avail.
- Chipicao
- ultra-veteran
- Posts: 476
- Joined: Thu Feb 03, 2011 11:18 am
- Has thanked: 42 times
- Been thanked: 305 times
- Contact:
Re: -NFS:Shift 2 Unleashed-
Did you evaluate a few times before you ran the script?
Open the script listener (F11) and show us what errors you get.
Open the script listener (F11) and show us what errors you get.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.