Gamma256 wrote:
I unpacked the .str file for lexine and swapped out the one textures with one of isaac's suit texture files. You just need to rename lexines textures to isaac's texture name if you want to rip the diffuse and normal right.
Use 3ds DX Ripper to grab the textures properly.
Thanks mate, the new script works fine, you really did a great job
But then I would need to RePack the STR-file, or did I missunderstand this?
That's the problem, it does not work. Could somebody tell me how to use the STR-packer correctly, please?
And do you really use 3ds Ripper DX just to get the textures? I mean, if you have Lexine's texture already in the game, it would be enough to use TexMod, or not?
EDIT: Thanks mate, the new script works fine, you really did a great job