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Telltale and Gametap - extract to translate

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TavoT
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Re: Telltale and Gametap - extract to translate

Post by TavoT »

Check out a couple of messages above, Den Em has posted the updated version of TTG Tools to work with BTTF Game
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Re: Telltale and Gametap - extract to translate

Post by Den Em »

LordVoland
Oh dear, another one. О г-споди, ещё один.
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Re: Telltale and Gametap - extract to translate

Post by hjchen »

qerqer wrote:
Den Em wrote:
qerqer wrote:Hi, Den Em. Do you have tools for Puzzle Agent? For landb files?
Yes. =)
Thanks very, very much.

Dear Dem Em:
I have dlog files how can i use your new tool to get the text file? many thanks for help. I am working on the "back to the future" episode one.


Howard
TavoT
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Re: Telltale and Gametap - extract to translate

Post by TavoT »

Unpack the file 0_dlog.ttarch with ttarchext tool, then put the files you get in "input" folder of TTG Tools. Use auto depacker to get the txt files
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Re: Telltale and Gametap - extract to translate

Post by hjchen »

TavoT wrote:Unpack the file 0_dlog.ttarch with ttarchext tool, then put the files you get in "input" folder of TTG Tools. Use auto depacker to get the txt files
Many thanks for very kind help. I can use TTG to decode the *.dlog files but in the output folder i got all the text files with empty content. Can you help?
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TavoT
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Re: Telltale and Gametap - extract to translate

Post by TavoT »

You have to put the *_english.landb files in the "Input" to get the game texts :D, like this:

Image
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difficulties in using the TTG tools to extract BTTF english

Post by hjchen »

I have difficulties in using the TTG tools v061 to extract BTTF english subtitles? I wonder if anyone can provide a short guide. I do not follow the config part. Many thanks for help.

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Re: Telltale and Gametap - extract to translate

Post by error »

Hello guys, I'm new in here

Well, first I wanna thank all of you, you helped so much
I've done everything so great until now, and I have all the programs I need to translate
only one little problem..
I do NOT have an Arabic font.dds =\ (btw I wanna translate Tales Of Monkey Island to Arabic language)

So I'll need to replace the dds file in weathered_sf_30.font with an Arabic dds file
so the only thing I need is that Arabic dds file lol...
Or else I'll have to "draw" every letter using GIMP or any other .dds editor xD
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Re: Telltale and Gametap - extract to translate

Post by venomtrk »

We're translating Bttf EP2 , we already translated EP1.

But we need importing tool. Waiting for it...

http://aluigi.org/papers.htm#ttarchext
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Re: Telltale and Gametap - extract to translate

Post by aluigi »

released the new version just now.
anyway please send me a mail when a new game of Telltale is released so that I can update the tool or publish directly the key on the fly
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Re: Telltale and Gametap - extract to translate

Post by TavoT »

I was waiting for it, thanks!

I'll let you know when the next episodes are launched
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Re: Telltale and Gametap - extract to translate

Post by error »

I've downloaded the Langdb Editor which was released in this thread
It only has (1251 Russian and 1252 Latin encoding)
I need to make it 1256 Arabic encoding...is there anyway I can do that?
And how to use that "Change way to ABC of Transliteration" thing? I don't understand it
PLZ help me :|
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Re: Telltale and Gametap - extract to translate

Post by Den Em »

error
Use a TTG Tools for it.
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Re: Telltale and Gametap - extract to translate

Post by error »

Den Em wrote:error
Use a TTG Tools for it.
Honestly I didn't figure out how to use the TTG Tools except for the Font Editor
other functions...idk about em lol
Is there a way to edit the english.langdb file using it?
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Re: Telltale and Gametap - extract to translate

Post by TavoT »

You have to put english.landb files in the INPUT folder, and then open TTG Tools, Click "Auto (De) Packer" button, and then in the screen that shows up, click the button "Decrypt, Export", then in the OUTPUT folder you will have the TXT files, ready for edit them
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