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Transformers: War for Cybertron coalesced.int unpack

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bacter
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by bacter »

I updated my converter, I hope it works. Your attached "Coalesced.ini" and "Coalesced.int" seems O.K.
But not works with the "Coalesced.FRA", because it contains some kind of unknown block from the 30B62 file position.
Last edited by bacter on Thu Jun 23, 2011 6:27 pm, edited 1 time in total.
royboy
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by royboy »

i am like a complete dummy on this soooo yeahhhh... one of my friends messed with the coalesced file and got his soldier to have cloack warcry nullray and fusion cannon... can som1 explain how i can do that???
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by bacter »

Here's the updated version of my tool. Theoretically it works with the problematic "Coalesced.FRA" and "Coalesced.RUS" files too.
(I don't have the game, so I couldn't try it.)
Last edited by bacter on Thu Jun 23, 2011 6:27 pm, edited 1 time in total.
royboy
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by royboy »

i got it unpacked and i got a bunch of random crap lol guess i have to poke around?

as my description states, ima ultra-n00b lol
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by Gishank »

Forgive me for necroing this thread, but I thought it best to do so rather than creating an entirely new thread.

I noticed that the tool that Bacter has posted, has since been removed (judging by the post edits, by himself). I was wondering if anyone else has an appropriate tool? I was doing some googling and came across this site, however it would appear the XOR file encoder/decoder in the Tools section doesn't seem to want to work (at least not with the key posted in this thread).

Any help would be greatly appreciated, as I really wish to experiment with the Singleplayer aspect of Transformers to make it more difficult but at the same time - enjoyable.
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by michalss »

I cannot see any download link for the tool ? Does it woek also for X360 version ?
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

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Sweetz
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by Sweetz »

Gishank wrote: I noticed that the tool that Bacter has posted, has since been removed (judging by the post edits, by himself). I was wondering if anyone else has an appropriate tool?
Same question here. I just started playing the game and I'm having some issues with slow texture streaming despite having a good system (much the same issue as Singularity has). I wanted to play around with increasing the texture pool size.

If anyone still has the editor I'd really appreciate it.
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by luluxiu »

I really appreciate your program, let us now edit the file, but I do not know why not to change? I re-open the file, just to see what's going on. bsmoothframerate still equals false.
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Gata
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by Gata »

Was working to decrypt the XBOX DLC files, and wondered how exactly you were able to decrypt the coalesced.ini file, as in, what method did you use?
Belthasar
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by Belthasar »

Can someone repost TWfC_util.exe? The Mediafire link is dead
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by aluigi »

I have created a quickbms script supporting the FRA file too:
http://aluigi.org/papers/bms/cybertron_coalesced.bms

it performs only the decryption so you cannot re-encrypt it.
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by polyneutron »

Is anyone there? Can someone just post converted (to editable format) Coalesced.ini file here? Was looking for no-HUD solver within .ini file - no result... Any help appreciated!
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by Troopermanaic »

wow I might have to crack open this game again, sounds like I might get shockwave on PC after all.
BTW if you want to know how to decrypt your file, take all that text and save it in a .txt file, download quick bms, open quickbms and select the .txt you made then select the .ini, make sure to put the new file in a different output folder. Simple really. Hope that's clear enough im not good at explaining things.
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polyneutron
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by polyneutron »

Troopermanaic,
thx for advice though it didn't help :( Made a new .txt file with all the characters from original Coalesced.ini, put it into one directory. Copied Coalesced.ini file into another one. Ran quickbms.exe, choose .txt first, then .ini, then output dir (the 3rd folder) = got only some 'c_structs: ...' errors and the final one: 'invalid command 'i' or arguments -1 at line 33'
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Re: Transformers: War for Cybertron coalesced.int unpack

Post by polyneutron »

*bump* Still no luck, can someone just upload that coalesced editor somewhere? Or write a detailed manual how to open it for editing and decrypt after all? I repeat, no hacking willing here, just interest in internal structure of the game (as well as just being curious what settings are applied in that version of engine), plus I'd like to turn off the hud to film/ make some good screenshots and try how the game would feel in that way. Thx for attention! Cheers!
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