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Gray Matter fonts (.dds/.fnt/.abc)
Gray Matter fonts (.dds/.fnt/.abc)
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Re: Gray Matter fonts (.dds/.fnt/.abc)
I made Japanese translations with own font.
http://gamelocalize.blogspot.com/2011/0 ... atter.html
.fnt
adj1,adj2 maybe character spacing, 0 works fine when you make font.
abc is not needed. maybe kerning info.
http://gamelocalize.blogspot.com/2011/0 ... atter.html
.fnt
Code: Select all
byte font_h
fontinfo[256]
short x,y
signed char adj1
byte w
signed char adj2
byte dmy // 0
abc is not needed. maybe kerning info.
Japanese Localization: http://gamelocalize.blogspot.jp & https://sites.google.com/site/gamelocalize/