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(PS3) FolkLore

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chrrox
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(PS3) FolkLore

Post by chrrox »

Here is a bms script to extract the bin files.

Code: Select all


endian big
open FDDE fht_ 0
open FDDE bin_ 1
get files asize
math files / 0x28
for i = 0 < files
getdstring name 0x20
get size long
get offset long
log name offset size 1
next i

Ares722
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Re: (PS3) FolkLore

Post by Ares722 »

Any sample file?
chrrox
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Re: (PS3) FolkLore

Post by chrrox »

i am not asking for help i am posting the extractor why would i post a sample file?
Ares722
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Re: (PS3) FolkLore

Post by Ares722 »

chrrox wrote:i am not asking for help i am posting the extractor why would i post a sample file?
Sorry, I misanderstood your intentions, I though that you wanted an help to convert the extracted game models...
Anyway thanks for the script.....mybe I work too much with my wild imagination.....ehehe (: ....bye bye chrrox :bye:
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