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Kingdom Hearts Birth By Sleep models

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Soraoscuro
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Soraoscuro »

The contents of this post was deleted because of possible forum rules violation.
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Mirrorman95
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Mirrorman95 »

Did Falo say he would upload a new converter this weekend?
Also, Soraoscuro, back at KH-Vids you had a means to play 358/2 in Traverse Town. I requested the gamemod on your page, but you never responded. What happened?
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
Soraoscuro
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Soraoscuro »

Mirrorman95 wrote:Did Falo say he would upload a new converter this weekend?
Also, Soraoscuro, back at KH-Vids you had a means to play 358/2 in Traverse Town. I requested the gamemod on your page, but you never responded. What happened?
Well, I had to do that manually, and you have to replace a room using the method I used. It would be better if I just hacked the room mod for the game wich is pretty easy. This thread isn't about Days so, if you want to keep talking about this either PM me or add me on MSN.
Zerox
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Zerox »

I'd just like to say thank you for the Mysterious Figure model. Any chance you found his weapon(s) as well? I'd love to get the pmo for them.
Soraoscuro
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Soraoscuro »

Zerox wrote:I'd just like to say thank you for the Mysterious Figure model. Any chance you found his weapon(s) as well? I'd love to get the pmo for them.
The weapons themselves are not a model, just an effect, like Xemnas' blades. The texture should be in the game though, I will try to search for it.
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by valvoga »

Soraoscuro that was awesome,how did you extract Mysterius figure model ?
Are currently creating an extractor for KHBBS too ?
revelation
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by revelation »

Forgot to post this. Just a simple modification to the quickbms script posted earlier in the thread. Extracts the files with numerical names, but the lines for naming them based on the textures names is still present if you just uncomment them. Hope it helps.

JP Version: 858 pmo files
US Version: 897 pmo files (Mysterious Figure is 424)

Still working on a way to properly extract the bbs#.dat files.

i also apologize for putting a txt file in a rar file, heh. Never did like the forum attachment system, always seem to have problems with it.

Hope it helps.
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Zerox
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Zerox »

Well as I don't have access to my Japanese BBS*.dat files due to my laptop having boot issues, I decided to give your new bms script on the data that the game installs onto the psp as it was named similarly. Though despite them being named BBS1.dat, BBS2.dat, BBS3.dat, not a one gave me a model using the new script.

So I guess it just means we have to use it on the files extracted from the UMD iso instead.
Soraoscuro
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Soraoscuro »

valvoga wrote:Soraoscuro that was awesome,how did you extract Mysterius figure model ?
Are currently creating an extractor for KHBBS too ?
No, I extracted it manually by using a hex editor.
revelation wrote:Still working on a way to properly extract the bbs#.dat files.
I'm working on that too but... I can't figure out the LBA >_>
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by valvoga »

Thanks a lot for the replied soraoscuro
Soraoscuro i want to ask how did you extract the model (.pmo) to 3ds max
how did you convert the model from pmo to other universal model format like .max
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Soraoscuro »

valvoga wrote:Thanks a lot for the replied soraoscuro
Soraoscuro i want to ask how did you extract the model (.pmo) to 3ds max
how did you convert the model from pmo to other universal model format like .max
I used Falo's converter (it's in this thread, in previous pages). His converter extracts the textures, bones and the model as an .obj file you can load up in 3DS Max, I dunno about other 3D model viewers.
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by ultimaespio »

So, Mradults has updated Noesis, and this one lets you add your own file formats through plugins...

I was thinking that, instead of having to write a new viewer/converter, someone could just make a plugin for BBS in Noesis.
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Zerox »

ultimaespio wrote:So, Mradults has updated Noesis, and this one lets you add your own file formats through plugins...

I was thinking that, instead of having to write a new viewer/converter, someone could just make a plugin for BBS in Noesis.
I think this is a splendid idea! But as Falo said he intended to release his updated converter soon, we just have to wait for him to finish Fallout New Vegas, I don't see how important such would be. Though admittedly having the converter all in one place would be nice.

Edit: Well it's the weekend now. I'm hopeful that Falo may have a wonderful gift for us.
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by valvoga »

Happy Halloween everyone
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Mirrorman95
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Re: [Request] Kingdom Hearts Birth By Sleep models

Post by Mirrorman95 »

Will we be able to extract the 3D models pertaining to Jungle Book?
BBSFM and KH2FM+ saves are compatible with KH2.5. viewtopic.php?t=13424
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