Remember you can already extract them using this BMS: download/file.php?id=3387Mbi2010 wrote:When support .sds from x360 will be possible?
I can give some files from x360 version
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Mafia II SDS files?
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Re: Mafia II SDS files?
Useful tool links:
Re: Mafia II SDS files?
I tried to unpack.sds from dlcWRS wrote:Remember you can already extract them using this BMS: download/file.php?id=3387Mbi2010 wrote:When support .sds from x360 will be possible?
I can give some files from x360 version
I have received many *.dat files is unpacked, what with them to do, how to open/unpack?
P.S. sds from dlc is encrypted, right? I saw DecryptTool for PC, but it doesn't work with files x360... maybe somebody can fix it?
Re: Mafia II SDS files?
still all very good but we need something that will get the mesh's into 3dmax or blender.
i been working for the last few nights without sucsess.
i been working for the last few nights without sucsess.
Re: Mafia II SDS files?
DLC and other SDS files are encrypted. My DecryptSDS can work yes, but it's not made to work with 360 files, I'll look at making an update for it but it's not a primary concern of mine. The code is there if you want to fix it yourself.
https://blog.gib.me/
Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
Re: Mafia II SDS files?
Let's hope that you will make these tools for x360Rick wrote:DLC and other SDS files are encrypted. My DecryptSDS can work yes, but it's not made to work with 360 files, I'll look at making an update for it but it's not a primary concern of mine. The code is there if you want to fix it yourself.
Re: Mafia II SDS files?
3d ripper sucks balls :p haha
decided to jump in & give it a shot, plays pretty well but theres a whole lot of reorginizeing shit about once you capture a frame & even at that allmost half the textures are missing & uv-mapping gets messed up.
put my atention to other models at the mo but hopefully aint giveing up on this
decided to jump in & give it a shot, plays pretty well but theres a whole lot of reorginizeing shit about once you capture a frame & even at that allmost half the textures are missing & uv-mapping gets messed up.
put my atention to other models at the mo but hopefully aint giveing up on this
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Re: Mafia II SDS files?
Yea please, i need too, and please much more i need a way to edit font, i mean characret table for font in normal wayEnergy wrote:please text editor support. For all who need translate game please.
My great respect and appreciation for them, who research game files! Special thanks to: aluigi, bacter, DerPlaya, Rick, Turfster, twig, Zench. Sorry if someone is missing in my list, I'll update when I'll notice it again
Re: Mafia II SDS files?
any news?Rick wrote:DLC and other SDS files are encrypted. My DecryptSDS can work yes, but it's not made to work with 360 files, I'll look at making an update for it but it's not a primary concern of mine. The code is there if you want to fix it yourself.
Re: Mafia II SDS files?
No, it's not a priority for me, sorry.
https://blog.gib.me/
Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.
Re: Mafia II SDS files?
hey rick i bookmarked your blog thats was a nice findRick wrote:No, it's not a priority for me, sorry.
you intrested in takeing on an aprentice :p
ps: come come i way behind & need mafia2 models, my game makeing is on hold aaaaaaa
Re: Mafia II SDS files?
Rick wrote:No, it's not a priority for me, sorry.
Can you tell me what it is necessary to make to adapt these tools for 360 versions?
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Re: Mafia II SDS files?
the 360 version uses big endian.Mbi2010 wrote:Rick wrote:No, it's not a priority for me, sorry.
Can you tell me what it is necessary to make to adapt these tools for 360 versions?
Useful tool links:
Re: Mafia II SDS files?
We can't convert to little-endian?WRS wrote:the 360 version uses big endian.Mbi2010 wrote:Rick wrote:No, it's not a priority for me, sorry.
Can you tell me what it is necessary to make to adapt these tools for 360 versions?
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Re: Mafia II SDS files?
Anyone know the files that make the cars parked?
I found this for what it is to someone:
http://svn.gib.me/public/illusion/trunk/
I found this for what it is to someone:
http://svn.gib.me/public/illusion/trunk/