Important information: this site is currently scheduled to go offline indefinitely by end of the year.

FF 13 3D models ripping possible ...

Post questions about game models here, or help out others!
Jaggedge
ultra-n00b
Posts: 6
Joined: Fri Jul 17, 2009 6:00 pm
Has thanked: 1 time

Re: FF 13 3D models ripping possible ...

Post by Jaggedge »

thanks Rikto, that did the trick! Managed to get white_imgu.x360.bin file as well as the filelistu.x360.bin :D

thanks for the tips too, babo3615, sadly I got stuck again. So close, yet so far.

I have quickbms now, and I got the bms script from http://aluigi.altervista.org/papers/bms/ff13.bms

I also changed the file name of filelistu.x360.bin to filelist_imgu.x360.bin

had all the files in the same folder, created an extra folder called extracted

In command prompt, I typed " quickbms.exe ff13.bms filelist_imgu.x360.bin extracted "

however, I get a "error in src\quickbms.c line 2960: CMD_Open_func() "

Am I still doing something wrong?
Jaggedge
ultra-n00b
Posts: 6
Joined: Fri Jul 17, 2009 6:00 pm
Has thanked: 1 time

Re: FF 13 3D models ripping possible ...

Post by Jaggedge »

Oh! Never mind! :D I used Noesis to extract the *.trb files! Still had a problem with it, it kept saying it could not open the white_ file. Managed to get around it by moving the filelistu_ and white_ file to the root directory, c:\

Let the fun times begin!
Jaggedge
ultra-n00b
Posts: 6
Joined: Fri Jul 17, 2009 6:00 pm
Has thanked: 1 time

Re: FF 13 3D models ripping possible ...

Post by Jaggedge »

is there currently any way to view the environments or world assets as well? the current tools all require a pair of files, an index and archive, from my understanding...
Slozhny
beginner
Posts: 26
Joined: Sun Aug 30, 2009 11:03 pm
Been thanked: 2 times

Re: FF 13 3D models ripping possible ...

Post by Slozhny »

Jaggedge wrote:is there currently any way to view the environments or world assets as well? the current tools all require a pair of files, an index and archive, from my understanding...
You need:

filelist_imgu.x360.bin
filelist_scru.x360.bin
white_imgu.x360.bin
white_scru.x360.bin

then

Run QuickBMS.exe > use FF13.bms
ultimaespio
mega-veteran
mega-veteran
Posts: 267
Joined: Wed Apr 14, 2010 7:55 pm
Has thanked: 4 times
Been thanked: 5 times

Re: FF 13 3D models ripping possible ...

Post by ultimaespio »

Slozhny wrote:
Jaggedge wrote:is there currently any way to view the environments or world assets as well? the current tools all require a pair of files, an index and archive, from my understanding...
You need:

filelist_imgu.x360.bin
filelist_scru.x360.bin
white_imgu.x360.bin
white_scru.x360.bin

then

Run QuickBMS.exe > use FF13.bms
That will extract them, but you cant view them.
DPyro
n00b
Posts: 11
Joined: Sun Jul 11, 2010 8:06 pm
Been thanked: 1 time

Re: FF 13 3D models ripping possible ...

Post by DPyro »

Nice

Image
bondlaw
n00b
Posts: 10
Joined: Wed Apr 14, 2010 10:46 pm

Re: FF 13 3D models ripping possible ...

Post by bondlaw »

DPyro wrote:Nice

Image
I agree!! you guys rule!!!
i keep learning, one bit at a time!!!
Image
Image
DPyro
n00b
Posts: 11
Joined: Sun Jul 11, 2010 8:06 pm
Been thanked: 1 time

Re: FF 13 3D models ripping possible ...

Post by DPyro »

What program did you use to render that? Also, all PS3 files can be accessed now thanks to the new PS3 modchip dongle

Image
bondlaw
n00b
Posts: 10
Joined: Wed Apr 14, 2010 10:46 pm

Re: FF 13 3D models ripping possible ...

Post by bondlaw »

well i just messed around with te model in zbrush, then rendered in blender, im such a noob :( right now, just playing with the tools!!! :mrgreen: :mrgreen:
Panzah
advanced
Posts: 62
Joined: Wed Jul 21, 2010 10:11 pm
Has thanked: 6 times
Been thanked: 3 times

Re: FF 13 3D models ripping possible ...

Post by Panzah »

Here's something funny.

http://img178.imageshack.us/i/derp1.png/
http://img823.imageshack.us/i/derp2.png/
http://img178.imageshack.us/i/derp3.png/

Proves what I said long before FF13 was released, that they recycled AC Cloud's head mesh.
Engineer

Re: FF 13 3D models ripping possible ...

Post by Engineer »

So how can you rip from PS3?


Or how can you rip demos that are downloaded from PS Store..

.pkg?

I know they are encrypted but i think there is a way..somehow lol
FEATHER
advanced
Posts: 75
Joined: Sun Jun 13, 2010 6:47 am
Has thanked: 3 times
Been thanked: 4 times

Re: FF 13 3D models ripping possible ...

Post by FEATHER »

Well all works fine but the big quetion is: How to get environments ?? Noesis only work with the characters but not with the environments :(
User avatar
CMihai
veteran
Posts: 131
Joined: Sun Jul 05, 2009 12:58 pm
Has thanked: 13 times
Been thanked: 1 time

Re: FF 13 3D models ripping possible ...

Post by CMihai »

How to get the models properly ? Extracting them with Noesis v1.5 on COLLADA format ( .dae ) importing them into Maya but the whole model is just a white pile of vertex, tried in some other way, exporting in .smd then converting to .fbx, works fine but still errors and I can't pose it or smt else, just 4-5 bones works ( I get a error msj tho about the bones/bind pose )

Same problem with Ninja Gaiden 2 ... and maybe others ...

Also extracted the /chr/ folder from the whole DVD's, there's any diff between them ? Checked few files randomly but they are the same ... Will any problems occur if I just put all of them in one folder ? ( Currently I have the whole 3 /chr/ folders )
User avatar
Aurangzeb56
advanced
Posts: 67
Joined: Fri Jul 30, 2010 7:38 am
Location: Pakistan
Contact:

Re: FF 13 3D models ripping possible ...

Post by Aurangzeb56 »

Guys can someone help me please??When i make an .obj file of any playable character folder i get a 0KB .obj file and i can't view it :( can someone please tell me how can i work it around sine i would appreciate it alot ^^

bondlaw wrote:
DPyro wrote:Nice

Image
I agree!! you guys rule!!!
i keep learning, one bit at a time!!!
Image
Image
i searched everywhere for that model but i couldn't find it o_O can you tell what's this models name?? ^^

EDIT:Nevermind found it ^^ also guys I'm making a list for the models name and who/what they are here is the list so far that i got ^^

Code: Select all

PC (Playble Character)

c001: Lightning With Textures in her
c002 :Snow With Textures in him
c003: Sazh With Textures in him
c004: Hope With Textures in him
c005: Vanille With Textures in her
c006: Fang With Textures in her
c201 - c206: Repeat the above names
c501 - c535: L'cies Sign
c540 - c553: Fal'cies Sign
c592: Shirtless Snow
c595: Naked Vanille
c602: Snows Coat with Wolf on the back
c604: Hope with White Robe
c605: Vanille with White Robe
c612: Snows Coat with Chains on the back
c615: Vanille with White Robe
c622: Snows Coat with Angels Wings on the back
c632: Snows Coat with Dark Angels Wings on the back
c642: Snows Coat with Violet Angels Wings on the back
c652: Snows Coat with Gold Angels Wings on the back
c662: Snows Coat with An Alpha type thing on the back
c672: Snows Coat with An Powerful Alpha type thing on the back
c682: Snows Coat with An Green Alpha type thing on the back
c692: Snows Coat with An Powerful Green Alpha type thing on the back
c702: Snows Coat with An Purple Alpha type thing on the back
c712: Snows Coat with An Powerful Purple Alpha type thing on the back
c722: Snows Coat with Sun type thing on the back
c732: Snows Coat with Powerful Sun type thing on the back
c742: Snows Coat with Purple Sun type thing on the back
c752: Snows Coat with Powerful Purple Sun type thing on the back
c762: Snows Coat with A Kings Wing (Looks Like snows Ultima Weapon) on the back
c901: Lightnings Sword With some strange round thing
c902 - c905: Same Strange round thing
c922: Snow with Strange Tetxtures

Summons

s101: Odin With Textures
s102: Odins Sword With Textures
s150: A Trangle?? o_O
s201: Shiva Sisters Nix With Textures
s202: Shiva Wheel
s203: Shiva Sisters Stiria With Textures
s250: A Trangle?? o_O
s301: Brynhilder With Textures
s302: A Hand Coming out of the ground o_O
s350: A Traingle?? o_O
s401: Alexander
s402: Alexanders Hand
s403: Alexanders Other Hand
s410: Alexanders Textures
s501: Hectanocheir
s502: Hectanocheirs Drill Arm
s503: Hectanocheirs Second Drill Arm
s504: Hectanocheirs Third Drill Arm
s510: Hectanocheirs Textures
s550: A Traingle?? o_O
s601: Bahamut With Textures
s650: A Triangle?? o_O
Additional help would be appreciated ^^ also in 3Ds Max can someone tell me how can i replace those gray textures with the characters original textures,since I'm kinda stuck here ^^" :(

Image
Last edited by Aurangzeb56 on Sun Aug 29, 2010 7:05 am, edited 2 times in total.
Image

Other forums/Channel I am in:
Youtube Channel
Gamespot
Game Trailers
KH-Vids
firsak
advanced
Posts: 64
Joined: Wed Dec 16, 2009 12:32 pm
Location: Russia
Has thanked: 20 times
Been thanked: 11 times
Contact:

Re: FF 13 3D models ripping possible ...

Post by firsak »

It's c595.
Leave poor Vanille alone for God's sake.
Post Reply