Thanks a lot guys... i'm a noob in this i don't know if i have the basic idea
1) Use the "Schtrom360Xtract." to unpack the files of your xbox360 FF13 dvd01 in you pc
2) Now you got several .bin files...
And the next step is...... i'm not sure....
a)Use "Noesis v1.31" to open the bin files
b) If the noesis don't work use "quickbms" and the script "here" to unpack the bin files, again use the Noesis to open and export the models
the only file i have is the c201.x360.trb (lighting file) and the fang file, i want the others characters, please help this noobs
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FF 13 3D models ripping possible ...
Re: FF 13 3D models ripping possible ...
Upon using the quickbms along with the ff13.bms found on this forum, I managed to extract all the possible files. Just remember to rename the file if you use the 360 version ^^ No clue about that Noesis program you plan on using though, haven't read anything mentioned about that in this thread. And to open and export the models, I used mesh2rdm and exported as .obj with flipped uv's
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Re: FF 13 3D models ripping possible ...
Thank you so much Lizz, rename the files???Lizz wrote:Upon using the quickbms along with the ff13.bms found on this forum, I managed to extract all the possible files. Just remember to rename the file if you use the 360 version ^^ No clue about that Noesis program you plan on using though, haven't read anything mentioned about that in this thread. And to open and export the models, I used mesh2rdm and exported as .obj with flipped uv's
"ie. rename filelistu.x360.bin to filelist_imgu.x360.bin" like this i think
well i will test it tomorrow, i hope it's work , what ever with my noobs skills i don't know...
For now my "wet dream" lol is somebody uploading the bin files of the characters, but maybe it's just a dream
Re: FF 13 3D models ripping possible ...
Indeed, that is the part I mean with renaming. Also, I doubt anyone would actually upload a character file, since I read something in this thread a while back that that isn't quite allowed here or so? ^^;
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Re: FF 13 3D models ripping possible ...
Lizz wrote:Indeed, that is the part I mean with renaming. Also, I doubt anyone would actually upload a character file, since I read something in this thread a while back that that isn't quite allowed here or so? ^^;
Thanks Lizz and thanks guys All work fine and it was my first time doing this
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Re: FF 13 3D models ripping possible ...
hi, anyone found the nude vanille stuff yet, im dying to see it
Re: FF 13 3D models ripping possible ...
Big issues indeed. I think you are in a better position to get any results while asking a cosplayer to pose nude while wearing the Vanille wig, than having anyone here post that model for you...
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Re: FF 13 3D models ripping possible ...
No porn in here!!! I'm only twelve!shotgun12ga wrote:just some pics
Re: FF 13 3D models ripping possible ...
Anybody know how extract motion data?
I mean folder "mot". Where is a lot folders with *.bin files
I mean folder "mot". Where is a lot folders with *.bin files
Re: FF 13 3D models ripping possible ...
Sorry for dragging this up again, but I'm still stuck at a stage before all the exciting stuff happens... kinda hoping someone can point me in the right direction..
I have an iso file of the 1st disc on a virtual drive, and I have Schtrom360Xtract v4.1.
When I run Schtrom360Xtract, i set the DVD-ROM type to MagicISOVirtual DVD-ROM 1.0A, I select *.bin for Extraction file and the Task as "whole disc stealth xtreme 3.0 splitVid"...
However, I only get a single IMAGE.bin file along with a IMAGE.dvd file...
This definitely isn't the result everyone else seems to be getting, which is a White_imgu.360.bin file as well as an index file.
Could someone tell me what I'm doing wrong please? Really appreciate it.
I have an iso file of the 1st disc on a virtual drive, and I have Schtrom360Xtract v4.1.
When I run Schtrom360Xtract, i set the DVD-ROM type to MagicISOVirtual DVD-ROM 1.0A, I select *.bin for Extraction file and the Task as "whole disc stealth xtreme 3.0 splitVid"...
However, I only get a single IMAGE.bin file along with a IMAGE.dvd file...
This definitely isn't the result everyone else seems to be getting, which is a White_imgu.360.bin file as well as an index file.
Could someone tell me what I'm doing wrong please? Really appreciate it.
Re: FF 13 3D models ripping possible ...
Xbox Image Browser v1.0 (ex: ff13.iso > *.bin Extract
*.bin >> quickbms run ff13.bms road Extract
noesisv131 run xxxxxxxxxxx.x360.trb road .dae Conversion or .obj
3dmax plugin (collada installed)
3dmax run import ****.dae
*.bin >> quickbms run ff13.bms road Extract
noesisv131 run xxxxxxxxxxx.x360.trb road .dae Conversion or .obj
3dmax plugin (collada installed)
3dmax run import ****.dae