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Silent Hill Origins - files .TXD / .CMI

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cierpa
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Silent Hill Origins - files .TXD / .CMI

Post by cierpa »

Hi there!
I need help with open and edit files - .TXD and .CMI
Both are from Silent Hill Origins game on PSP. I've extract them from big file called "SH.ARC"
The file types are:
.TXD - texture file
.CMI - "map" file

http://www.sendspace.com/file/wtn7tl

Also if someone had information where I find the game font, please tell me!

Thanks a lot!

Cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by tpu »

TXD = texture dictionary
This file come from RenderWare SDK. RWSDK3.7 can be found from internat, but the TXD in SillentHill is newer than RWSDK3.7
tpu
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Re: Silent Hill Origins - files .TXD / .CMI

Post by tpu »

This game use system font(jpn0.pgf).
caws
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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws »

I got the renderwware tools but theyt couldn't open the txd from sh....
cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa »

How about .CMI - it's a map graphics.
And also I need to know how to edit main menu: New Game, Load Game, Options
caws
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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws »

cierpa wrote:How about .CMI - it's a map graphics.
And also I need to know how to edit main menu: New Game, Load Game, Options
Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...
cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa »

Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...
And without open that files we can't make sure about that. So... In the end I (and you caws) must wait until someone check that files and find a way to edit them.
caws
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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws »

cierpa wrote:
Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...
And without open that files we can't make sure about that. So... In the end I (and you caws) must wait until someone check that files and find a way to edit them.

Are u from romhakcing.trd.br ???
cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa »

Nope, you mistaken me with someone. :)
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Re: Silent Hill Origins - files .TXD / .CMI

Post by bigBear »

Older than GTA IV uses .txd files.
You could try the TXD Editor.
cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa »

~Doesn't work.
caws
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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws »

Well, any progress with the cmi or txd files??
cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa »

Yes and No.

First YES - I found package of tools for Silent Hill Origins.
Package have a .ARC extractor, TEXTconverter, CMIViewer and TXDeditor.
I want last two tools (other I wrote myself with friend's help)

Now NO - people which created that tools want 50$ for hack programs.

More information:
http://consolgames.ru/shop
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Re: Silent Hill Origins - files .TXD / .CMI

Post by BEEGp »

any progress with the TXD files?
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Re: Silent Hill Origins - files .TXD / .CMI

Post by wuufer »

cierpa wrote: More information:
http://consolgames.ru/shop
Found out that the creator of these has a github account.
And a repository, as it turns out, filled with various old tools (including their source code): https://github.com/mbystryantsev/consolgames-tools
Indeed, there are files named "CMIViewer", "TDXViewer" right here: https://github.com/mbystryantsev/consol ... %20Origins
I haven't tested them out personally, but I hope someone (if anyone is still interested after all these years) finds them useful.
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