Hi there,
I'm wondering if anyone has come across a way to tell if animation data is compressed for the havok animation sdk?
I'm looking at animation data for Star Wars Force Unleashed and I can't make any sense of the keyframe data stored for each bone.
viewtopic.php?f=10&t=3823&p=34905#p34905
After some digging on the internet I think this game may use havok for animation and that the data may be in a compressed format.
I'm hoping anyone out there looking at animation data for other games may be able to provide an insight?
Fingers crossed
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Detecting and extracting havok animation data
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- ultra-n00b
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Re: Detecting and extracting havok animation data
If you could upload the animation file I might be able to help.