Game: Monster Hunter Portable / Freedom (any; 2, 2nd G, Unite)
Platform: PSP
Model format: PMO
Texture format: TMH (already editable)
PMO files contain TMH as well, so I highly assume they are the models.
Examples: http://vuvu.bplaced.net/MHP3rd/mhp3pmo.zip
Please take a look at it! Custom Models would be so great!
I gathered some info from a buddy, maybe it helps:
kind regards and thank you,there are
6 vector headers
lenght 0x30
starting @ 0x10
and 6 vector type identifiers
lenght 0x10, starting ò 0x190
and i can split vectors too
the split code is
1E 7F 7F 1E
can you see it?
1E 7F separates coordinates, 1E 7F 7F 1E separates vector points
Vuze