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Centauri Production Text File 5.00

Read or post about compression. And decompression. Or ask questions how to decompress your files.
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XpoZed
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Centauri Production Text File 5.00

Post by XpoZed »

Here's something from me.
It's a tool that can convert centauri's *.DB/DBS to readable INI and then convert the ini back to DB/DBS
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djokay
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Re: Centauri Production Text File 5.00

Post by djokay »

Hello
I tried your converter with the file " texts.txt " of the game Fairy tale.
I modified the extension txt in DB and tried to convert.
There was a crash because it's a file created with Centauri Production Text 2.1.
For information, despite the crash, I managed to create an ini file but there is no text inside.
Is it possible to create a converter for that file type?
Thank you
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Re: Centauri Production Text File 5.00

Post by XpoZed »

djokay wrote:Hello
I tried your converter with the file " texts.txt " of the game Fairy tale.
I modified the extension txt in DB and tried to convert.
There was a crash because it's a file created with Centauri Production Text 2.1.
For information, despite the crash, I managed to create an ini file but there is no text inside.
Is it possible to create a converter for that file type?
Thank you
I'll try, but that will be done tomorrow.
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Re: Centauri Production Text File 5.00

Post by lostprophet »

I tried to convert a Numen: Contest of Heroes .db to ini, which went fine. But when I want to convert it back to .db, it is really slow, I mean really. I literally waited half an hour, then stopped it.
I've attached the original .db file.
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Re: Centauri Production Text File 5.00

Post by XpoZed »

lostprophet wrote:I tried to convert a Numen: Contest of Heroes .db to ini, which went fine. But when I want to convert it back to .db, it is really slow, I mean really. I literally waited half an hour, then stopped it.
I've attached the original .db file.
No wonder, i've tested it only with Memento Mori files.

Edit:
Guess i've managed to find some kind of a workaround...
Open your converted .ini and modify these lines from:

Code: Select all

misc2size=0
misc3size=0
misc4size=0
to:

Code: Select all

misc2size=1
misc3size=1
misc4size=1
then scroll at the very bottom of the file and add these three entries:

Code: Select all

[MISC2_0]
id=0
t1=0
t2=0
str1=""
str2=""
str3=""

[MISC3_0]
id=0
t1=0
t2=0
str1=""
str2=""
str3=""

[MISC4_0]
id=0
t1=0
t2=0
str1=""
str2=""
str3=""
Basically, seems your game doesn't use misc 2, 3 and 4 data and my app got some nasty dead loop that i'm way too lazy to fix. It took about 3 minutes to convert the ini back to DB and then stop as expected. (Hope it works too ?)

Note to self: don't use ini's for that large files anymore. ;)
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Re: Centauri Production Text File 5.00

Post by lostprophet »

For the "Pound of Ground" game, it works flawlessly, only Numen's file had some problem with it.

The workaround helped, works perfectly, thank you very much!:)
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