How can I unpack the .arc file? Filename: Data.arc (2,50GB)
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Cabela's Outdoor Adventures 2010 .arc files [PC]
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
i interested for this game too
you must cut the head and tail of archive with file cutter and upload them ... viewtopic.php?f=28&t=1270
or copy and paste hex text in code section instead of its image !
you must cut the head and tail of archive with file cutter and upload them ... viewtopic.php?f=28&t=1270
or copy and paste hex text in code section instead of its image !
ILLUSORY VIDEO GAMES ARE MORE IMPORTANT THAN PRECIOUS INTERNATIONAL FOOTBALLs
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
Filecutter doesn't work! I can't upload the file, because my upload speed: 20kb/s
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
just use offzip
offzip.exe -z c:\file.dat c:\extracted_folder 0x0
offzip.exe -z c:\file.dat c:\extracted_folder 0x0
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
the header of the archive is for sure at the end so: no files, no party
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
the option meant by chrrox in reality was probably -a and not -z
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
I have found another Cabela game that uses the same file format so I will release a quickbms script later
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
-a unpack lot of "0901fa58.dat, 09e1fda9.dat, etc.
But their headers different: DDS, FBAF!, 063X, ShaderLib.
Additional ideas?
But their headers different: DDS, FBAF!, 063X, ShaderLib.
Additional ideas?
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
the following quickbms script is valid for all the games of the Cabela series:
*edit* use the link in my last post
*edit* use the link in my last post
Last edited by aluigi on Fri Oct 30, 2009 2:57 pm, edited 1 time in total.
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
as already said above if you don't provide the files or parts of the file I can't magically guess the differences with the format I reversed.
the only thing you "could" try is to remove the following 2 lines:
math INFO_OFFSET <<= 0xb
math OFFSET <<= 11
but I'm sure that nothing will change
the only thing you "could" try is to remove the following 2 lines:
math INFO_OFFSET <<= 0xb
math OFFSET <<= 11
but I'm sure that nothing will change
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
Sorry, I can't upload the file!
Try to download here:
http://www.storage.to/get/alTcvIze/COA2 ... .part1.rar
http://www.storage.to/get/wQTUUGg7/COA2 ... .part2.rar
http://www.storage.to/get/5soiYTPm/COA2 ... .part3.rar
Try to download here:
http://www.storage.to/get/alTcvIze/COA2 ... .part1.rar
http://www.storage.to/get/wQTUUGg7/COA2 ... .part2.rar
http://www.storage.to/get/5soiYTPm/COA2 ... .part3.rar
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Re: Cabela's Outdoor Adventures 2010 .arc files [PC]
new version of quickbms (fixes a bug with files > 2gb): http://aluigi.org/papers.htm#quickbms
new script supporting any Cabela's game: http://aluigi.org/papers/bms/cabela.bms
thanx to cleerxer who contacted me via mail and provided all the needed pieces of the file and informations for solving the bug and adapting the script.
new script supporting any Cabela's game: http://aluigi.org/papers/bms/cabela.bms
thanx to cleerxer who contacted me via mail and provided all the needed pieces of the file and informations for solving the bug and adapting the script.