Hello! ^_^
I manually ripped a couple of dds files from archive. I'm sure i did it right. I tryed to open them with DirectX Texture Tool and with WTV, but they don't understand the file format. So i guess files are encrypted or somehow compressed.
If anyone has some idea what's wrong with these files, please tell me!
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Smth wrong with these DDS files
- aluigi
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Re: Smth wrong with these DDS files
they are compressed for sure but the algorithm is unknown.
at a first look it seemed lzo but I have tried various offsets (because "DDS" is not compressed) without luck.
same thing for lzw, lzss and blast.
you should check in the executable if there is a reference to the name of the compression algorithm/library
at a first look it seemed lzo but I have tried various offsets (because "DDS" is not compressed) without luck.
same thing for lzw, lzss and blast.
you should check in the executable if there is a reference to the name of the compression algorithm/library
- Corwin
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Re: Smth wrong with these DDS files
Thanks for reply. All in all seems like i have to reverse the game =\ Actually that is what i was afraid off because i don't really know how >_<
*gone to google*
*gone to google*
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- Corwin
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Re: Smth wrong with these DDS files
Solved
2 weeks = now i know how to reverse games. Curious. Did'n think it's so easy.
If anyone still interested, compression algorithm posted here:
viewtopic.php?f=21&t=3774
Topic can be closed i think
All your packages is belong to us!