Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Tomb Raider Legend

The Original Forum. Game archives, full of resources. How to open them? Get help here.
User avatar
Savage
VIP member
VIP member
Posts: 559
Joined: Sun Apr 17, 2005 11:00 am
Has thanked: 16 times
Been thanked: 18 times

Post by Savage »

Okay, i found a unpacker of the big files .000 etc etc
http://df.groovyness.com/darkfader.net/ ... rltool.zip
The progam unpack ALL files, still in early version, but looks very good.

Anyway the .mul (normally the audio) looks compressed with an adpcm

Plz can somebody test it? ah it's NOT my work, it's from darkfader

8D 8D
User avatar
Savage
VIP member
VIP member
Posts: 559
Joined: Sun Apr 17, 2005 11:00 am
Has thanked: 16 times
Been thanked: 18 times

Post by Savage »

Any news about that? :)
Turfster
veteran
Posts: 92
Joined: Fri Dec 16, 2005 2:12 am
Been thanked: 10 times
Contact:

Post by Turfster »

Someone asked me to help them with this, so I've been taking the game apart for the last few days. The current version of my toolset supports bigfile and drmfile extraction and texture and model conversion.
Image
Mr.Mouse
Site Admin
Posts: 4073
Joined: Wed Jan 15, 2003 6:45 pm
Location: Dungeons of Doom
Has thanked: 450 times
Been thanked: 682 times
Contact:

Post by Mr.Mouse »

Nice going, Turfster!
User avatar
Savage
VIP member
VIP member
Posts: 559
Joined: Sun Apr 17, 2005 11:00 am
Has thanked: 16 times
Been thanked: 18 times

Post by Savage »

amazing!!!i will tru, you know something about the audio? codec used? and how reconvert it?
Nice!! :D
Turfster
veteran
Posts: 92
Joined: Fri Dec 16, 2005 2:12 am
Been thanked: 10 times
Contact:

Post by Turfster »

pulposo wrote:amazing!!!i will tru, you know something about the audio? codec used? and how reconvert it?
Nice!! :D
Nope, haven't touched the audio (PS2 audio is my nemesis), but darkfader's mul2wav tool should work (apart from occasionally getting the number of channels wrong in the header)
Alexess
ultra-n00b
Posts: 2
Joined: Sun Aug 06, 2006 3:11 pm

Post by Alexess »

pulposo wrote:More info about the game:
FAT is located in file bigfile.000.
4 bytes - the number is file (further N) N * of 4 bytes - hash of names it is file N * of 16 bytes - information about the files I have only demo (the author).

The FAT:
http://jtommy.by.ru/research/bigfile.zip
this link is broke. can you send me a copy of this file?

is this the FAT of bigfiles for the PC or PS2 version? a need for PC, but for PS2 i want too.

my e-mail: [email protected]

thaks.
User avatar
Savage
VIP member
VIP member
Posts: 559
Joined: Sun Apr 17, 2005 11:00 am
Has thanked: 16 times
Been thanked: 18 times

Post by Savage »

The contents of this post was deleted because of possible forum rules violation.
Alexess
ultra-n00b
Posts: 2
Joined: Sun Aug 06, 2006 3:11 pm

Post by Alexess »

thank you very much! :D
darkagent
ultra-n00b
Posts: 8
Joined: Sun Dec 18, 2005 10:19 pm

help please

Post by darkagent »

i just downloaded graverobber, and im have trouble extracting models :cry: . he weird thing is that i can extract amandas files no problem, but when i try to extract any of lara costumes files i get an error
( INVALID DRM FILE). am i doing somthing wrong?
Aspar
ultra-n00b
Posts: 1
Joined: Sun Sep 02, 2007 2:46 pm

Others are looking, too...

Post by Aspar »

read this thread, at

http://www.tombraiderforums.com/showthr ... 21&page=15

Maybe it will give you ideas...
kekko
beginner
Posts: 25
Joined: Sat Nov 01, 2008 2:26 pm
Has thanked: 3 times
Been thanked: 4 times

Re:

Post by kekko »

The contents of this post was deleted because of possible forum rules violation.
kekko
beginner
Posts: 25
Joined: Sat Nov 01, 2008 2:26 pm
Has thanked: 3 times
Been thanked: 4 times

Re: Tomb Raider Legend

Post by kekko »

No one has that bigfile.* FAT specification?
Post Reply