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Bagger Simulator 2008 .WRS Archive

Read or post about compression. And decompression. Or ask questions how to decompress your files.
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TheKidRocker
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Bagger Simulator 2008 .WRS Archive

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asmxtx
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Re: Bagger Simulator 2008 .WRS Archive

Post by asmxtx »

This game is made by using a game-library called "3dgamestudio" (http://www.3dgamestudio.com) which may be used by other game developers.
I've never heard of this company and for me it is a rather boring theme but I think it is worth to regard.
I would appreciate if someone has a clue how to decompress the RLE-compressed data without using the interface of "acknex.dll".

This is what I found out about the WRS-file-format:
All files are compressed with a proprietary RLE-compression.
The WRS-file doesn't seem to have a directory structure.
The filenames are encrypted with a XORVALUE.
GOBREAD can only recover the compressed files, but not the uncompressed data.
Have a look at:
viewtopic.php?f=10&t=3081


WRS structure definitions:
--
mark dword ? ;= "WRS2" or "WRS3"

if mark eq "WRS2"
xorvalue=0A5h
elseif mark eq "WRS3"
xorvalue=0B5h
endif
--
file_descr_struct struct
file_name byte 32 dup (?)
file_compressed_size dword ?
file_uncompressed_size dword ?
ends

--------
The WRS-file contains:
mark
(for_each_file):{file_descr_struct + file_data}
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Re: Bagger Simulator 2008 .WRS Archive

Post by Kataah »

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Re: Bagger Simulator 2008 .WRS Archive

Post by asmxtx »

Here you can find an unpacker for WRS-files:
viewtopic.php?p=27492#p27492
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Re: Bagger Simulator 2008 .WRS Archive

Post by Kataah »

Great thx!!!
Works like a charm

bye asmxtx
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