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Age of Conan *.RDB

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lionheartuk
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Re: Age of Conan *.RDB

Post by lionheartuk »

sorry i was wrong.
The DreamWorld graphics engine was developed by Funcom circa 2000. Other computer games powered by DreamWorld technology include Anarchy Online and its various expansion packs. When Funcom began developing Age of Conan: Hyborian Adventures, the company reviewed its existing technology base and decided to focus on the further evolution of their proprietary DreamWorld engine as opposed to licensing a third-party engine like many online RPG companies do. As such, Funcom began to retool their engine with the overall design, pipeline and implementation process was taken into account. In light of these changes, the DreamWorld engine has been rebuilt for Age of Conan: Hyborian Adventures with new features, special effects and optimizations.
Its the dreamworks engine that was build and used for Conan, also DDS isnt a format made for UNREAL but unreal does use it but it generally prefers DXT (direct X textures).
NinjaMuffin
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Re: Age of Conan *.RDB

Post by NinjaMuffin »

Hi guys

Great work! Any news on this? A working tool for AoC would be very useful and much appreciated. As you already pointed out, the other exiting tool (I know only of one) is a bit limited at the moment.

Thanks in advance

/N
NinjaMuffin
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Re: Age of Conan *.RDB

Post by NinjaMuffin »

*bump*

Any news on the rdb format and perhaps Ricks' tool?

Thanks in advance

Cheers

N
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