Someone know how unpack the data? is not any deflate compression i know, looks a lzss or lzw (maybe huffman) i dont' know
Here a demo (464mb's)
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Lego indiana Jones Trilogy
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Re: Lego indiana Jones Trilogy
@bugtest
i saw the new version of quickbms can handle LZ2K
Thanks!
i saw the new version of quickbms can handle LZ2K
The attachment have LZ2Kenabled the usage of lz2k
It's the same lz2k?àµÒGàµÒGMETA LZ2K @ ÿ ,t½ŽÍ&ÿßá
Thanks!
- aluigi
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Re: Lego indiana Jones Trilogy
yes it's the same lz2k algorithm, I already checked almost all the games developed by Traveller's Tales:
Code: Select all
comtype lz2k
idstring LZ2K
get SIZE long
get ZSIZE long
clog "dump.dat" 12 ZSIZE SIZE
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Re: Lego indiana Jones Trilogy
I did like your post but i get:
I'm sure i missing something..quickbms.exe -f 1.bms RAIDERS.DAT .
QuickBMS generic files extractor 0.3.4a
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org
- open input file RAIDERS.DAT
- open script 1.bms
- set output folder .
offset filesize filename
------------------------------
- 0 files found in 0 seconds
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Re: Lego indiana Jones Trilogy
the script I posted was referred to the LZ2K chunk not to the whole file you posted.
so the LZ2K chunk in a file and launch the script on it.
a chunk is NOT the entire archive for which at the moment doesn't exist a script (I could make one in future since it's a format used in various games)
so the LZ2K chunk in a file and launch the script on it.
a chunk is NOT the entire archive for which at the moment doesn't exist a script (I could make one in future since it's a format used in various games)
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Re: Lego indiana Jones Trilogy
it has been a hard work but I did it :)
http://aluigi.org/papers/bms/ttgames.bms
the script covers all the games developed by Traveller's Tales included LEGO Batman, LEGO Star Wars (like Complete Saga) and Transformers
http://aluigi.org/papers/bms/ttgames.bms
the script covers all the games developed by Traveller's Tales included LEGO Batman, LEGO Star Wars (like Complete Saga) and Transformers
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Re: Lego indiana Jones Trilogy
Amazing!!! Thanks...but...i tried the bms with the Demo on Indiana Jones and don't works properly
And the file RAIDERS.DAT it's 165.188.872bytes but unpacked it's 100.762.812bytes..it's correct?
I get this errors (a lot of) unpacking the file GAME.DAT- SCRIPT's MESSAGE: 17:03
Alert: the crc of the file "audio\_soundfx\1_ra2_td\water_fall_wheel_lp.wav" h
as not been found, it can't be extracted!
- SCRIPT's MESSAGE:
Alert: the crc of the file "audio\_soundfx\1_ra2_td\water_jet_shoot_03.wav" ha
s not been found, it can't be extracted!
- SCRIPT's MESSAGE:
Alert: the crc of the file "audio\_soundfx\1_ra2_td\water_jet_shoot_04.wav" ha
s not been found, it can't be extracted!
And the file RAIDERS.DAT it's 165.188.872bytes but unpacked it's 100.762.812bytes..it's correct?
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Re: Lego indiana Jones Trilogy
unfortunately there are some names for which the crc is not found in the list and in that case I can do almost nothing.
I have even implemented an automatic switch to high chars (A to Z) because in Transformers was the only way to find the files.
practically: no exact crc, no party
so at the moment I have found no ways to bypass this limitation that luckily affects only a very small number of files like none in Transformers and some in the same folder in LEGO Batman.
P.S.: obviously is possible to extract even these "unmatching" files but the problem is that it's not possible to assign them a name... bad
I have even implemented an automatic switch to high chars (A to Z) because in Transformers was the only way to find the files.
practically: no exact crc, no party
so at the moment I have found no ways to bypass this limitation that luckily affects only a very small number of files like none in Transformers and some in the same folder in LEGO Batman.
P.S.: obviously is possible to extract even these "unmatching" files but the problem is that it's not possible to assign them a name... bad
Last edited by aluigi on Tue Oct 20, 2009 5:47 pm, edited 1 time in total.
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Re: Lego indiana Jones Trilogy
if someone is interested to the extraction of the ALLTXT.PAK file use the following script:
Code: Select all
get DUMMY long
get FILES long
get PAK_SIZE long
get DUMMY long
get DUMMY long
get DUMMY long
savepos INFO_OFF
for i = 0 < FILES
goto INFO_OFF
get NAMEOFF long
get OFFSET long
get SIZE long
get DUMMY long
get DUMMY long
get DUMMY long
get DUMMY long
savepos INFO_OFF
goto NAMEOFF
get NAME string
log NAME OFFSET SIZE
next i
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Re: Lego indiana Jones Trilogy
Would be awesome if the script would be finnished some day
There are so many games with this format by now.
Mostly for modding purposes, the games launch with the plain files but the game ends up being super glitched because not all file are extracted.
Atleast they don't crash.
There are so many games with this format by now.
Mostly for modding purposes, the games launch with the plain files but the game ends up being super glitched because not all file are extracted.
Atleast they don't crash.
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Re: Lego indiana Jones Trilogy
Oh, I haven't seen that one so far, I always thought the latest one was on aluigis website.
Thanks dude! Works perfectly.
Thanks dude! Works perfectly.
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Re: Lego indiana Jones Trilogy
i can say this works on harry potter 1-4 im testing 5-7 but the files are like3 gbs eachaluigi wrote:it has been a hard work but I did it
http://aluigi.org/papers/bms/ttgames.bms
the script covers all the games developed by Traveller's Tales included LEGO Batman, LEGO Star Wars (like Complete Saga) and Transformers
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Re: Lego indiana Jones Trilogy
See the posts abovelllccc wrote:i can say this works on harry potter 1-4 im testing 5-7 but the files are like3 gbs eachaluigi wrote:it has been a hard work but I did it
http://aluigi.org/papers/bms/ttgames.bms
the script covers all the games developed by Traveller's Tales included LEGO Batman, LEGO Star Wars (like Complete Saga) and Transformers
viewtopic.php?f=10&t=6618&p54165#p54165