I've been trying to get some textures from the .hack//G.U. games (namely the card images) and I've kinda succeded, but they look terribly wrong.
Here's an example:
That's the image how Texture Finder made it(with pixel format "332=8"). After some tweaking with irfanview I got this:
That's almost it. Here's how the image should look like btw:
It seems like a problem with the palette. So, an ideas how to get from the first image to the last?
Incase you want to take a look at the file yourself. Here it is.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Messed up looking textures/images?
EDIT: I didn't see the sample. Looking at it now
EDIT 2: Nothing. It wasn't it. I converted the sample manually right
Probably, you've started to get the palette from a wrong place.
It starts at offset 272, it's 1024 bytes long.
The image seems to have blue and red colors swapped according to the "original" picture that you've posted (BGR instead of the PC-standard RGB). I will check it.
EDIT 3: Yes, red and blue colors are swapped. After correcting it, I get the correct image )
EDIT 2: Nothing. It wasn't it. I converted the sample manually right
Probably, you've started to get the palette from a wrong place.
It starts at offset 272, it's 1024 bytes long.
The image seems to have blue and red colors swapped according to the "original" picture that you've posted (BGR instead of the PC-standard RGB). I will check it.
EDIT 3: Yes, red and blue colors are swapped. After correcting it, I get the correct image )