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Killing Time

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kurt
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Killing Time

Post by kurt »

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triton
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Post by triton »

I found what appears to be the extracting routine in the disassembly of the file, I am using IDA Pro. I don't have much experience in analyzing assembly code...

Any hints?
mambox
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Post by mambox »

your wish is here...but can't find a way to get this oldies..try to contact the team.

http://www.macgamer.com/news/item.php?id=2715
kurt
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Post by kurt »

After doing a bit of searching I found a tool that was able to extract some of the Killing Time game files. Using Necrotech FMV-Extractor, I let it scan my cd, and I was able to extract some of the non-musical sounds, and about a dozen extremely large .bmp's that are over 130MB apiece, that I can't open. It would be great though if I could get at those game textures, and those remaining non-musical sounds as well.
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