Important information: this site is currently scheduled to go offline indefinitely by end of the year.

MMO Black Desert Online

Post questions about game models here, or help out others!
AHYCKun
n00b
Posts: 10
Joined: Wed Dec 01, 2021 12:43 pm
Has thanked: 6 times
Been thanked: 4 times

Re: MMO Black Desert Online

Post by AHYCKun »

PeterZ wrote: Tue Jul 11, 2023 7:48 pm I rewrite the script, making it more clear for you guys who want to improve it.
Fixed a small bug: wrong animation frame time due to //33
Hello, I'd like to ask why the "v5_1" version could export the pac file correctly originally, but after using the latest version, it can no longer export it?
PeterZ
veteran
Posts: 95
Joined: Sat Sep 17, 2016 4:07 am
Has thanked: 6 times
Been thanked: 82 times

Re: MMO Black Desert Online

Post by PeterZ »

AHYCKun wrote: Tue Aug 01, 2023 10:48 am
PeterZ wrote: Tue Jul 11, 2023 7:48 pm I rewrite the script, making it more clear for you guys who want to improve it.
Fixed a small bug: wrong animation frame time due to //33
Hello, I'd like to ask why the "v5_1" version could export the pac file correctly originally, but after using the latest version, it can no longer export it?
what's "no longer export it", and what issues you encounter?
AHYCKun
n00b
Posts: 10
Joined: Wed Dec 01, 2021 12:43 pm
Has thanked: 6 times
Been thanked: 4 times

Re: MMO Black Desert Online

Post by AHYCKun »

PeterZ wrote: Wed Aug 02, 2023 6:24 pm
AHYCKun wrote: Tue Aug 01, 2023 10:48 am
PeterZ wrote: Tue Jul 11, 2023 7:48 pm I rewrite the script, making it more clear for you guys who want to improve it.
Fixed a small bug: wrong animation frame time due to //33
Hello, I'd like to ask why the "v5_1" version could export the pac file correctly originally, but after using the latest version, it can no longer export it?
what's "no longer export it", and what issues you encounter?
I'm sorry, what I want to ask is:
Using version "v5_1" can correctly decompress the PAC file.
However, it cannot be decompressed after using the latest version.
Error_1.png
You do not have the required permissions to view the files attached to this post.
PeterZ
veteran
Posts: 95
Joined: Sat Sep 17, 2016 4:07 am
Has thanked: 6 times
Been thanked: 82 times

Re: MMO Black Desert Online

Post by PeterZ »

AHYCKun wrote: Thu Aug 03, 2023 8:29 am
PeterZ wrote: Wed Aug 02, 2023 6:24 pm
AHYCKun wrote: Tue Aug 01, 2023 10:48 am

Hello, I'd like to ask why the "v5_1" version could export the pac file correctly originally, but after using the latest version, it can no longer export it?
what's "no longer export it", and what issues you encounter?
I'm sorry, what I want to ask is:
Using version "v5_1" can correctly decompress the PAC file.
However, it cannot be decompressed after using the latest version.

Error_1.png
Could you please upload pac and pab file. I will figure out what's going on
AHYCKun
n00b
Posts: 10
Joined: Wed Dec 01, 2021 12:43 pm
Has thanked: 6 times
Been thanked: 4 times

Re: MMO Black Desert Online

Post by AHYCKun »

PeterZ wrote: Fri Aug 04, 2023 7:59 pm
AHYCKun wrote: Thu Aug 03, 2023 8:29 am
PeterZ wrote: Wed Aug 02, 2023 6:24 pm
what's "no longer export it", and what issues you encounter?
I'm sorry, what I want to ask is:
Using version "v5_1" can correctly decompress the PAC file.
However, it cannot be decompressed after using the latest version.

Error_1.png
Could you please upload pac and pab file. I will figure out what's going on
thank you. I uploaded the file to Google Drive.

https://drive.google.com/file/d/1bVD5M0 ... drive_link
PeterZ
veteran
Posts: 95
Joined: Sat Sep 17, 2016 4:07 am
Has thanked: 6 times
Been thanked: 82 times

Re: MMO Black Desert Online

Post by PeterZ »

AHYCKun wrote: Sat Aug 05, 2023 1:15 pm
Fixed, and you will know why it cannot be previewed.
You do not have the required permissions to view the files attached to this post.
richardphone
n00b
Posts: 14
Joined: Wed Jan 04, 2023 1:31 pm
Has thanked: 7 times
Been thanked: 2 times

Re: MMO Black Desert Online

Post by richardphone »

where is the tool to unpack game animation / assets ? the thread is so inconsistent that i got so confused :/ . thank you
PeterZ
veteran
Posts: 95
Joined: Sat Sep 17, 2016 4:07 am
Has thanked: 6 times
Been thanked: 82 times

Re: MMO Black Desert Online

Post by PeterZ »

richardphone wrote: Sun Aug 06, 2023 11:55 am where is the tool to unpack game animation / assets ? the thread is so inconsistent that i got so confused :/ . thank you
https://richwhitehouse.com/index.php?co ... project=91
AHYCKun
n00b
Posts: 10
Joined: Wed Dec 01, 2021 12:43 pm
Has thanked: 6 times
Been thanked: 4 times

Re: MMO Black Desert Online

Post by AHYCKun »

PeterZ wrote: Sat Aug 05, 2023 6:01 pm
AHYCKun wrote: Sat Aug 05, 2023 1:15 pm
Fixed, and you will know why it cannot be previewed.

Thank you.I know they're blank files, but I need to use them.
AHYCKun
n00b
Posts: 10
Joined: Wed Dec 01, 2021 12:43 pm
Has thanked: 6 times
Been thanked: 4 times

Re: MMO Black Desert Online

Post by AHYCKun »

PeterZ wrote: Sat Aug 05, 2023 6:01 pm
AHYCKun wrote: Sat Aug 05, 2023 1:15 pm
Fixed, and you will know why it cannot be previewed.
I noticed that in the old version, I could extract FBX files containing texture path information, but it seems like the new version doesn't include texture path information anymore. Is there something missing?
PeterZ
veteran
Posts: 95
Joined: Sat Sep 17, 2016 4:07 am
Has thanked: 6 times
Been thanked: 82 times

Re: MMO Black Desert Online

Post by PeterZ »

AHYCKun wrote: Mon Aug 07, 2023 12:58 pm I noticed that in the old version, I could extract FBX files containing texture path information, but it seems like the new version doesn't include texture path information anymore. Is there something missing?
You can change line 137~139 into following code:

Code: Select all

textureDirectory = "Z:\\data\\BDO\\character\\texture\\"
matName = textureDirectory + meshName + ".dds"
material.setTexture(matName)
AHYCKun
n00b
Posts: 10
Joined: Wed Dec 01, 2021 12:43 pm
Has thanked: 6 times
Been thanked: 4 times

Re: MMO Black Desert Online

Post by AHYCKun »

PeterZ wrote: Tue Aug 08, 2023 10:47 am
AHYCKun wrote: Mon Aug 07, 2023 12:58 pm I noticed that in the old version, I could extract FBX files containing texture path information, but it seems like the new version doesn't include texture path information anymore. Is there something missing?
You can change line 137~139 into following code:

Code: Select all

textureDirectory = "Z:\\data\\BDO\\character\\texture\\"
matName = textureDirectory + meshName + ".dds"
material.setTexture(matName)
Thank you.
DesignAlergat
ultra-n00b
Posts: 1
Joined: Sat Apr 29, 2023 10:46 am

Re: MMO Black Desert Online

Post by DesignAlergat »

Hi.
So i think or i have a problem or im very stupid and i don't understand exactly how this is working.
So i tried to export m_0061 with animations and everything. I used Noesis, i used the last plugin, i exported everything in psk and psa and when i import them in 3D, it a total mess.
Is there a specific way to do it?
Post Reply