Anyone know how to extract the meshes from Sword of Legend Online?
I used the Quickbms Script to open the data files but I cannot open the .models or .dat files.
Download link: https://store.steampowered.com/app/1418 ... ds_Online/
example .model file: https://mega.nz/file/OdRnyahL#FZOo-VtLQ ... xBlWSZTLUk
example .dat file: https://mega.nz/file/2IJXxISa#0Ktxrqcwy ... mNl8nZbEws
Any help is appreciated! Thanks!
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Sword of Legend Meshes?
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Re: Sword of Legend Meshes?
Easy, use Model Researcher:
at 0x60 number of vertices(B4 58 00 00) =58B4 Hex = 22708 Dec
0X75 number of faces(8188) = 8881 Hex = 34945 Dec
0x86 vertices address
0x9A Uvs address
0xB1706 Faces address.
at 0x60 number of vertices(B4 58 00 00) =58B4 Hex = 22708 Dec
0X75 number of faces(8188) = 8881 Hex = 34945 Dec
0x86 vertices address
0x9A Uvs address
0xB1706 Faces address.
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Re: Sword of Legend Meshes?
You can open the Havok Vision Engine .model format since February 16, 2016 using the 3D Object Converter.Singasong10 wrote: ↑Sat Apr 29, 2023 1:51 am Anyone know how to extract the meshes from Sword of Legend Online?
How to get the 3D Object Converter:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
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Re: Sword of Legend Meshes?
Thank you! Both work very well for .model!
Any thoughts for the .dat file?
Any thoughts for the .dat file?
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