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Frostbite model tools (Battlefield, Battlefront and others)

Post questions about game models here, or help out others!
daemon1
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by daemon1 »

I already made a version to support asset extraction for Dead Space.
Need a little time to support data itself.
dionaea
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by dionaea »

daemon1 wrote: Mon Feb 06, 2023 7:51 pm I already made a version to support asset extraction for Dead Space.
Need a little time to support data itself.
daemon1 sorry for bothering you but can you please check your pm?
daemon1
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by daemon1 »

Dead Space (2023 Remake) tools

Image

Dump the game with toc_dsr.exe
(usage is the same as for all latest games, such as bf2042 here)

Convert models with Fb_dsr.exe
(by default, expects human_default_skeleton.ebx but you can set skeleton name as 2nd parameter as usual)
You do not have the required permissions to view the files attached to this post.
Banner2020
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Banner2020 »

daemon1 wrote: Sat Feb 18, 2023 2:45 pm Dead Space (2023 Remake) tools

Image

Dump the game with toc_dsr.exe
(usage is the same as for all latest games, such as bf2042 here)

Convert models with Fb_dsr.exe
(by default, expects human_default_skeleton.ebx but you can set skeleton name as 2nd parameter as usual)
good job!
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by lovesdgfr »

Can anyone teach me how to extract the model and texture of the anthem? :[
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by qq1982 »

What is ASCII file after unpacking, I import SMD to blender, but what should I do with ASCII file
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by qq1982 »

Hi, for say I have extracted a tank model from 2042, how should I put the texture on it? So far I only have the 2042_mesh tool...
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Naznarok »

lovesdgfr wrote: Wed Feb 22, 2023 4:47 pm Can anyone teach me how to extract the model and texture of the anthem? :[
Just use:
Frosty editor: https://frostytoolsuite.com/
Frosty editor discord: https://discord.gg/Y22PebTE
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by lovesdgfr »

This editor needs a secret key. :[
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by mono24 »

lovesdgfr wrote: Wed Mar 08, 2023 6:09 pm This editor needs a secret key. :[
Yes, certain Frostbite games require a key entered in HEX values in order to decrypt assets from that specific game, if you type on google fifa key for frosty or something similar, you'll find it, that key is illegal to share over all out in the open.
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by suenwaichit »

This is sort of a step-by-step guide for extracting models and textures from Battlefield 2042, using daemon1's Battlefield 2042 Tool and Sharppy's Frostbite Texture Tools. I wrote this mainly to remind myself of the process, but I figure it is good enough for newbie to save some head-scratching.
The guide is not complete as I am figuring out face mesh fixing. In addition, it includes a table of asset filename matching in-game's equivalent for convenience.

Step-by-step Guide
Battlefield 2042 Tool
Frostbite Texture Tools
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Dimka51Rus »

lovesdgfr wrote: Wed Mar 08, 2023 6:09 pm This editor needs a secret key. :[
Anthem encryption key
0B0E04030409080C010708010E0B0B02
Sinnery32
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Sinnery32 »

I have a question here how to open these files?
game Army of Two: The Devil's Cartel.
Frostbite 2 game engine.
https://drive.google.com/file/d/1CoOny7 ... share_link
mono24
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by mono24 »

Sinnery32 wrote: Mon Mar 13, 2023 7:31 pm I have a question here how to open these files?...
I already explained what to do here: viewtopic.php?p=190355#p190355
You seem to have disregard entirely my previous post at same link, your files are extracted WRONG, as i have already specified there are NO tools for the game to convert the meshes, yet the script ebxtoasset from link i posted initially does work for textures/sounds i believe.
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Re: Frostbite model tools (Battlefield, Battlefront and others)

Post by Sinnery32 »

In this case, I ask for help, because I'm already confused ....
who and how much should be paid to get models and textures of "masks" from this game?
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