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Metal Gear Solid 1 for PC.

Post questions about game models here, or help out others!
Xela
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Post by Xela »

If it is just renamed format extension of something more standard in 3D, then format recognition utylities may give you a hint. Try running the content of the file through TrID (online) :
http://mark0.net/soft-trid-e.html
Skyline
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Post by Skyline »

Thanks for the link. Tried it and got nuthin.
But I'l certainly use that link again in the future for my other works.
Dalton2192
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Re: Metal Gear Solid 1 for PC.

Post by Dalton2192 »

So me and my friend wanna rip the Underground passage way, (Where Meryl gets shot by SniperWolf)..
I tried ripping the TwinSnakes version but its so messy and it's missing parts.. But I was about to get inside the .dar files for MGS1 Intregal, and found .kmz files But I have no idea how to convert to .obj. I need the stage model for a fandub we're doing for the scene. I tried modeling it, but it's just horrible, does anyone know how to convert .kmd to obj?
natural20
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Re: Metal Gear Solid 1 for PC.

Post by natural20 »

Someone recently posted this .kmd to obj converter. https://github.com/secaproject/MGS_kmd2obj.

It worked for me.
Dalton2192
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Re: Metal Gear Solid 1 for PC.

Post by Dalton2192 »

natural20 wrote:Someone recently posted this .kmd to obj converter. https://github.com/secaproject/MGS_kmd2obj.

It worked for me.
How do you use it? It says write path to file, what does that mean?
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