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Fire Emblem Engage 2D Texture Glitch

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hirosin237
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Fire Emblem Engage 2D Texture Glitch

Post by hirosin237 »

I dumped the FE Engage rom, from there I extracted the files via UAE.
Unity version is 2020.3.18f1.

There is one problem, meshes and bones can be exported (FBX) normally, but the textures have glitches. I don't know which method to use.
check this file(Exported PNG file)
https://drive.google.com/file/d/1_LiETc ... sp=sharing
uhair_h103.zip
I uploaded some files to Google Drive.

https://drive.google.com/drive/folders/ ... sp=sharing
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lcilmlp
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Re: Fire Emblem Engage 2D Texture Glitch

Post by lcilmlp »

I had the same problem unpacking Engage resources, so I wrote a python script to handle it.
https://github.com/CherishingWish/MyToo ... ain/Engage
here the texture you provide originally look like
https://github.com/CherishingWish/MyToo ... Albedo.png
Demonslayerx8
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Re: Fire Emblem Engage 2D Texture Glitch

Post by Demonslayerx8 »

lcilmlp wrote: Sat Jan 21, 2023 7:40 pm I had the same problem unpacking Engage resources, so I wrote a python script to handle it.
https://github.com/CherishingWish/MyToo ... ain/Engage
here the texture you provide originally look like
https://github.com/CherishingWish/MyToo ... Albedo.png
Tried using this with my extracted textures just to test it, but says...

Code: Select all

RESTART: I:\Nintendo Rips\Switch\Fire Emblem Engage\Secure\Romfs\1.1.0\Engage_Tex_2048.py
Traceback (most recent call last):
  File "I:\Nintendo Rips\Switch\Fire Emblem Engage\Secure\Romfs\1.1.0\Engage_Tex_2048.py", line 2, in <module>
    import numpy as np
ModuleNotFoundError: No module named 'numpy'
Update: figured it out, now to figure out how to update it for smaller sized textures like 256 and 512
classyham
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Re: Fire Emblem Engage 2D Texture Glitch

Post by classyham »

Dumb question, but what UAE are you talking about? Not found a tool matching that name that works with FEE.
MrYouKnowItAll
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Re: Fire Emblem Engage 2D Texture Glitch

Post by MrYouKnowItAll »

This is normal for switch games made in unity cause they are swizzled.

Lucky, there's just a solution here with this plugin for UABEA that can deswizzle them, toghether with this program.

https://filechan.org/qeFbm2Tfy3/UABEA_7z
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Demonslayerx8
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Re: Fire Emblem Engage 2D Texture Glitch

Post by Demonslayerx8 »

MrYouKnowItAll wrote: Sun Jan 22, 2023 5:12 am This is normal for switch games made in unity cause they are swizzled.

Lucky, there's just a solution here with this plugin for UABEA that can deswizzle them, together with this program.

https://filechan.org/qeFbm2Tfy3/UABEA_7z
Well that came in handy big time! It just has issues with textures that's 64x4 sizes, but otherwise works as needed.
seteth
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Re: Fire Emblem Engage 2D Texture Glitch

Post by seteth »

Neostatos4
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Re: Fire Emblem Engage 2D Texture Glitch

Post by Neostatos4 »

The plugin seem to work well with UABE but I don't see a batch process button to extract more than one at a time, it would be possible to adapt it for AS 0.16.47 ? AS extract the 3d model but with glitched textures yet, if it could do both, it would be very cool.
It is really good already, not complaining, just asking if such convenient adaptation could be made to make it a hundred time faster.
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