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Dirt 5 Cars Models

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micro777
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Dirt 5 Cars Models

Post by micro777 »

Hi all!
Interested in car models from Dirt 5.
Unpacked the game, got models in gso format.
So far, I've been able to extract models using 3D Model Researcher. Further work with such models is impossible.
Is it possible to write a script for Noesis to open models normally?
Waiting for your suggestions.
Image

Model example:

https://www.mediafire.com/file/npndxnw7 ... l.rar/file
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shakotay2
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Re: Dirt 5 Cars Models

Post by shakotay2 »

"ITAM" and "HSEM" were signatures in Forza Motorsport's .carbin files. (Dunno whether this could help.)
.
Audi_ai_rail.jpg
Sooner or later someone will release a script, I guess.
(Just a matter of finding the start addresses of submeshes.)
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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shakotay2
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Re: Dirt 5 Cars Models

Post by shakotay2 »

FVFsize of previous meshes= 48,here 40:
.
audi_ai_trail_sm_x.jpg
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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shakotay2
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Re: Dirt 5 Cars Models

Post by shakotay2 »

Made a tool which provides H2O files for use with hex2obj (view link in my sig):
Make_H2O_Dirt5_gso.zip
Tested with ONE .gso file only (audi_ai_trail.gso). So don't blame me if the tools fails badly with other model files.
Use it on your own risk!

Example H2O file (compare previous post):

0x14dcf27 94035
Vb1
40 28
0x18e7bab 20947
040100
0x0 255
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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