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Asphalt 9: Legends Renaming Utility

Post questions about game models here, or help out others!
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Bigchillghost
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

UB833 wrote: Fri Aug 05, 2022 1:10 pm winrar asked me for a password.
You knew the magic words. :wink:
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Re: Asphalt 9: Legends Renaming Utility

Post by UB833 »

Bigchillghost wrote: Fri Aug 05, 2022 4:50 pm
UB833 wrote: Fri Aug 05, 2022 1:10 pm winrar asked me for a password.
You knew the magic words. :wink:
BTW I have no idea that I knew the magic words, but seriously I don't even know the password to extract the archive.
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

UB833 wrote: Sat Aug 06, 2022 4:39 am BTW I have no idea that I knew the magic words
Read the last line of my signature.
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Re: Asphalt 9: Legends Renaming Utility

Post by UB833 »

Bigchillghost wrote: Sat Aug 06, 2022 6:33 am
UB833 wrote: Sat Aug 06, 2022 4:39 am BTW I have no idea that I knew the magic words
Read the last line of my signature.
I can't see your last line of your signature bcuz I'm super dumb, is it red font or the blue?
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Re: Asphalt 9: Legends Renaming Utility

Post by TomWin »

Bigchillghost wrote: Sun Jul 31, 2022 8:01 am Complete manifest.map for v3.6.3a:
manifest.7z
Hi, thanks for that update. I was doing it manually in notepad only for models, but it's a lot of work. I have no idea how to dump memory :(

However this last manifest is password protected. Could you please help with unzipping it?

Thanks in advance.
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

TomWin wrote: Wed Aug 10, 2022 1:22 pm However this last manifest is password protected. Could you please help with unzipping it?
PMed you.
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

Bigchillghost wrote: Sat Aug 06, 2022 6:33 am Read the last line of my signature.
UB833 wrote: Sat Aug 06, 2022 12:16 pm is it red font or the blue?
Very clever comment indeed. I see the hilariousness of it now... :D

But's your choise. [roll]
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Re: Asphalt 9: Legends Renaming Utility

Post by taruncreation »

I think I've tried every combination I could lol...can't figure out the password. Help pls!

EDIT: BTW the game is available on Steam as well now...with files categorized. This will save some more time!
.pack are easily extracted by renaming to .zip then run the renaming utility. :) Thanks for this great tool, saves a lot of time.

Image

"mdc.pack" , "mde.pack & "tex.pack" are the ones we need mostly.
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

taruncreation wrote: Wed Aug 10, 2022 3:41 pm I think I've tried every combination I could lol...can't figure out the password. Help pls!
PM sent.
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Re: Asphalt 9: Legends Renaming Utility

Post by taruncreation »

I tried converting the texture from the Steam version...shows "error allocating memory"...what am I doing wrong?
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

taruncreation wrote: Wed Aug 10, 2022 5:28 pmshows "error allocating memory"...what am I doing wrong?
Did you update to the latest version?
viewtopic.php?p=181929#p181929
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Re: Asphalt 9: Legends Renaming Utility

Post by taruncreation »

Thanks , I didn't had the latest version...but now the converted .pvr is blank when I open it in PVRTexTool.

https://app.box.com/s/7bqmf1g1xd2074ls0kp3crxres96o88n
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Re: Asphalt 9: Legends Renaming Utility

Post by Bigchillghost »

taruncreation wrote: Thu Aug 11, 2022 4:48 pm but now the converted .pvr is blank when I open it in PVRTexTool.
They're using different pixel formats for these textures. You should try with the Android version. No time for further research on that atm, sorry.
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Re: Asphalt 9: Legends Renaming Utility

Post by Spiritovod »

Apparently PC version from steam is more organized and it's still shipped with manifests included.

How to: extract "pack" with 7zip, use python script to rename extracted files (for more info read the first post, default manifest name is "__manifest_NX_100__" here), convert jtex/tga textures to dds with quickbms script.
Credits to Bigchillghost for renaming script.

Asphalt9 tools PC.zip
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Last edited by Spiritovod on Wed Oct 05, 2022 2:23 pm, edited 1 time in total.
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Re: Asphalt 9: Legends Renaming Utility

Post by taruncreation »

Spiritovod wrote: Fri Aug 12, 2022 4:53 pm Apparently PC version is more organized and it's still shipped with manifests included.

How to: extract "pack" with 7zip, use python script to rename extracted files (for more info read the first post, default manifest name is "__manifest_NX_100__" here), convert jtex/tga textures to dds with quickbms script.
Credits to Bigchillghost for renaming script.


Asphalt9 tools PC.zip
Works like charm , thanks a lot :)
Humans are so interesting...!
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