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Dying Light 1/2

Post questions about game models here, or help out others!
iambosh
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Re: Dying Light 1/2

Post by iambosh »

That's bizarre. They aren't using a pbr material system? I swear I've seen pbr materials in game.
Sailorcryystal
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Re: Dying Light 1/2

Post by Sailorcryystal »

Hi! first, thank you for your amazing work.
And second, I have a question. I'm a beginner modeler and I'm looking for some slum references. I did all the process you mentioned with the .rpacks but I couldn't find the houses anywhere (I only found the DLC houses, which are outside Haran).
Could you tell me if there is any way to get them?

*An information, looking in the game files, I found .LIGHT files with names like: SLUMS, INTERIOR SLUMS
I have no idea what this format is, but could they be in it?

Thank you so much for your time <3
ricmetal
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Re: Dying Light 1/2

Post by ricmetal »

no material files? skins? .dmt .skn

thnx, btw. just tested it out, working great. thanks

asking about .dmt and .skn - that way we could further mod the base game (not just getting models to use outside)
OwenC137
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Re: Dying Light 1/2

Post by OwenC137 »

New to this, but is there a way to find the exact textures for the models?
Zimaking71
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Re: Dying Light 1/2

Post by Zimaking71 »

Seeking a solution to the following issue: I have extracted Dying Light 1 to it's RPACK files. The included zlib.net.dll is in the folder. However when I place the file on the exe. as instructed, it crashes after a couple models, usually in alphabet 'A'. For example, meshes_orbis.rpack produces only ASCII and SMD file for ammo gauge and anim flag then program crashes. Not sure if an issue but I'm using Windows 8.1 If anyone has assistance to provide thank you.

Anthony
xharerae
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Re: Dying Light 1/2

Post by xharerae »

Awesome work, yet i've got a small issue with it.

Everything is done right, files are exporting successfully from rpack files, however there appears to be a problem when im trying to open smd files in blender - there appears only a messed up skeleton, not even a mesh. Could be that im doing something wrong? Any ideas on how to fix the issue?
xyzaf
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Re: Dying Light 1/2 -- import into blender

Post by xyzaf »

How can i import the extracted .smd/.ascii files into blender?
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Crazy31139
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Re: Dying Light 1/2 -- import into blender

Post by Crazy31139 »

xyzaf wrote: Fri Jan 06, 2023 2:04 am How can i import the extracted .smd/.ascii files into blender?
Use plugins for blender, see tutorial on youtube
xyzaf
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Re: Dying Light 1/2 -- import into blender

Post by xyzaf »

Crazy31139 wrote: Fri Jan 06, 2023 5:47 am
xyzaf wrote: Fri Jan 06, 2023 2:04 am How can i import the extracted .smd/.ascii files into blender?
Use plugins for blender, see tutorial on youtube
Sry but i didn't find one... there are only tutorials for ascii fbx files and not for .ascii files :(
mono24
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Re: Dying Light 1/2 -- import into blender

Post by mono24 »

xyzaf wrote: Fri Jan 06, 2023 2:04 am How can i import the extracted .smd/.ascii files into blender?
All tools by daemon1 use same ASCII format, the following link should help you get started.
viewtopic.php?p=187182#p187182
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dantesai
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Re: Dying Light 1/2 -- import into blender

Post by dantesai »

Crazy31139 wrote: Fri Jan 06, 2023 5:47 am
xyzaf wrote: Fri Jan 06, 2023 2:04 am How can i import the extracted .smd/.ascii files into blender?
Use plugins for blender, see tutorial on youtube
can you share a youtube tutorial link , thx
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Crazy31139
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Re: Dying Light 1/2 -- import into blender

Post by Crazy31139 »

dantesai wrote: Sun Jan 08, 2023 10:55 am
Crazy31139 wrote: Fri Jan 06, 2023 5:47 am
xyzaf wrote: Fri Jan 06, 2023 2:04 am How can i import the extracted .smd/.ascii files into blender?
Use plugins for blender, see tutorial on youtube
can you share a youtube tutorial link , thx
https://www.youtube.com/watch?v=8mqUqob3P3o&t=59s
xyzaf
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Re: Dying Light 1/2 -- import into blender

Post by xyzaf »

Crazy31139 wrote: Sun Jan 08, 2023 2:34 pm
dantesai wrote: Sun Jan 08, 2023 10:55 am
Crazy31139 wrote: Fri Jan 06, 2023 5:47 am
Use plugins for blender, see tutorial on youtube
can you share a youtube tutorial link , thx
https://www.youtube.com/watch?v=8mqUqob3P3o&t=59s
tried importing the dying light 2 map, like the vid said. Now it looks like the attached picture
how can fix it?
You do not have the required permissions to view the files attached to this post.
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dantesai
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Re: Dying Light 1/2 -- import into blender

Post by dantesai »

Crazy31139 wrote: Sun Jan 08, 2023 2:34 pm
dantesai wrote: Sun Jan 08, 2023 10:55 am
Crazy31139 wrote: Fri Jan 06, 2023 5:47 am
Use plugins for blender, see tutorial on youtube
can you share a youtube tutorial link , thx
https://www.youtube.com/watch?v=8mqUqob3P3o&t=59s
:D big thanks ,love you
use you share tutorial video succeed import some static mesh,but can not import skeleton mesh .
Last edited by dantesai on Tue Jan 10, 2023 7:46 am, edited 1 time in total.
kayhotic
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Re: Dying Light 1/2

Post by kayhotic »

are there HD textures for DL2? these seem really low rez compared to the in game textures.
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