Game pack files can be unpacked using Pack File Manager https://sourceforge.net/projects/packfilemanager/
Textures are standard DDS.
Models are have the rigid_model_v2 extension with a RMV2 header.
However the existing Total War Warhammer II (2) 3ds max script is unable to import meshes.
viewtopic.php?f=16&t=19127
Sample models https://mega.nz/folder/7GxkBT4K#UcK6KQlduUnOplekkr0vWA
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Total War Warhammer III (3) models
- 09williamsad
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Total War Warhammer III (3) models
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
- 09williamsad
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Re: Total War Warhammer III (3) models
Is that with a new script or the TWW2 script?
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
- 09williamsad
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Re: Total War Warhammer III (3) models
Sounds good, once it is usable I will do the usual batch conversion and upload.
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
Re: Total War Warhammer III (3) models
A Noesis script would be great too! I found it much more fiendly to people like me who know next to nothing about 3d modeling.
Not to mention free
Not to mention free
- zaramot
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Re: Total War Warhammer III (3) models
Yeah, noesis script! There's a great one for total war 2, not made by me of course. I'm sure very, very soon it will be updated
I could and will make maxscript for some people to use, main tool is noesis script I'm aware of that ![Smile :)](images/smilies/[colon]).gif)
![Smile :)](images/smilies/[colon]).gif)
![Smile :)](images/smilies/[colon]).gif)
Making model-import scripts, PM
- zaramot
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Re: Total War Warhammer III (3) models
Doing some skeleton and weights tests, looking fine so far if noesis script will not be updated in nearest future, I'll post a maxscript here
![Image](https://s1.hostingkartinok.com/uploads/images/2022/02/846f599acd2068b35f9d980f2abcd14a.jpg)
![Image](https://s1.hostingkartinok.com/uploads/images/2022/02/846f599acd2068b35f9d980f2abcd14a.jpg)
Making model-import scripts, PM
- 09williamsad
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Re: Total War Warhammer III (3) models
I would not count on a TWW3 noesis script, there is one for TWW2 but it does not get skeletons.
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
- zaramot
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Re: Total War Warhammer III (3) models
Well, I'm always glad to see other people making tools for games - so, I hope it will be updated
Noesis is a great tool - plugins for it are great assets. As for certain total war noesis plugin - I believe, someone told me it's importing meshes with working animation! It's amazing
Though, of course I'll do my part as maxscript release if there will be a need for it!
![Smile :)](images/smilies/[colon]).gif)
![Smile :)](images/smilies/[colon]).gif)
Making model-import scripts, PM
Re: Total War Warhammer III (3) models
What are you talking about, there's one in a thread on this same page that gets skeletons, animations, UVs and can even cycle between LODs09williamsad wrote: ↑Sun Feb 20, 2022 1:10 pmI would not count on a TWW3 noesis script, there is one for TWW2 but it does not get skeletons.
- 09williamsad
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Re: Total War Warhammer III (3) models
Then i missed it.
My archive of models, audio, textures etc: <Link removed due to site policy> Google my username to find it.
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Re: Total War Warhammer III (3) models
Definitely looking forward to this one. zaramot will your script support static meshes?
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Re: Total War Warhammer III (3) models
I guess i will come back from my RE break at least to update my noesis script
![Razz :P](images/smilies/[colon]p.gif)
but as i havent touched this stuff in 8 months or so i am kind of rusty.. it will probably take me a while depending how many changes were made to new format.
your original maxscript for total war warhammer was the basis for my first real script in noesis - so for me maxscritp is main toolYeah, noesis script! There's a great one for total war 2, not made by me of course. I'm sure very, very soon it will be updatedI could and will make maxscript for some people to use, main tool is noesis script I'm aware of that
![Wink ;)](images/smilies/wink.gif)
Re: Total War Warhammer III (3) models
You guys are the goat for this. I'm happy I stumbled upon this forum.