It should be outputted in the same directory as CRN file, but maybe you don't have write permission in this directory.
Try to move CRN file to your desktop and use crunch_unity there.
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Star Stable Online - CSA & TGA files
Re: Star Stable Online - CSA & TGA files
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Last edited by dpu8xhys on Sun Sep 04, 2022 3:25 pm, edited 1 time in total.
Re: Star Stable Online - CSA & TGA files
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Last edited by dpu8xhys on Sun Sep 04, 2022 3:25 pm, edited 1 time in total.
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Re: Star Stable Online - CSA & TGA files
Well, that depends on how good are your skills with game modding. If you can use quickbms and crunch
without issues then it should be easy.
Let's say you have already extracted DDS texture from the game using information from this topic.
Now you need to import file without crashing the game, so your steps should look
probably something like this:
1. Edit your DDS texture in GIMP
2. Convert DDS to CRN with crunch_unity
3. Convert CRN texture to TGA/PTE with my script (use reimport mode)
4. Pack data to CSA archive using script from aluigi (use reimport mode) https://aluigi.altervista.org/bms/star_ ... online.bms
5. Launch the game and test your changes
And in theory it should work now.
Re: Star Stable Online - CSA & TGA files
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Last edited by dpu8xhys on Sun Sep 04, 2022 3:25 pm, edited 1 time in total.
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Re: Star Stable Online - CSA & TGA files
Not really, TGA is simply the standard Targa file format (https://en.wikipedia.org/wiki/Truevision_TGA) and has nothing to do with PTE or CRN. The references to TGA-files in the CSA-files are just the original names of the files before they were converted to DDS and packed. If you look closer at the paths for the TGA-files you will see path like these:
Code: Select all
Z:\StarStableOnline\Media\GUI\Button_LoA.tga
\\Pixel\share1\StarStableOnline\Media\Characters\Birds\Bird_2.tga
U:\StarStableOnline\Media\Items\BrownPackage\BrownPackage.tga
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Re: Star Stable Online - CSA & TGA files
Yeah, of course, I know that "real" TGA file format is different. We have this on our wiki http://wiki.xentax.com/index.php/TGA_Image
I menat TGA\PTE from Star Stable Online (for some reason quickbms script from aluigi extracts those files as TGA, not PTE, maybe that's the real source of confusion here?)
Btw, article with SSO TGA\PTE file format is here http://wiki.xentax.com/index.php/Star_S ... ne_TGA_PTE
I menat TGA\PTE from Star Stable Online (for some reason quickbms script from aluigi extracts those files as TGA, not PTE, maybe that's the real source of confusion here?)
Btw, article with SSO TGA\PTE file format is here http://wiki.xentax.com/index.php/Star_S ... ne_TGA_PTE
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Re: Star Stable Online - CSA & TGA files
Yes, exactly. The script tries to save the files with the source name (.tga) instead of the true name (.pte). The true name is only in the csaheader-file.
Re: Star Stable Online - CSA & TGA files
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Last edited by dpu8xhys on Sun Sep 04, 2022 3:26 pm, edited 1 time in total.
Re: Star Stable Online - CSA & TGA files
We actually know how to convert .dds files but there is still a problem about converting them into games files. C.C Creations once did a software for SSO to change textures. It named "Pimp my horse" or something like that. It doesn't work for me anymore. Maybe someone would like to fix this software?