I extracted .dict file with Dave's script but it ends with an error.
I don't have a .debug file and .nxpc file like the others. help...
P.S. I am beginner.
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[HELP] Luigi's Mansion 3 .DATA file
- LolHacksRule
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Re: [HELP] Luigi's Mansion 3 .DATA file
I also have problems, and no .DEBUG or .NXPC files in my dump.
Where to find them?
Code: Select all
- open input file global.dict
- open script LM3DICT.bms
- set output folder LM3
offset filesize filename
--------------------------------------
- enter in folder LM3_DMP
- open input file LM3\global.data
- enter in folder LM3_DMP
- open input fileLM3\global.debug
- error in src\file.c line 557: fdnum_open()
Error: No such file or directory
Last script line before the error or that produced the error:
23 Open FDDE DATA_FILE A
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- n00b
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- LolHacksRule
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Re: [HELP] Luigi's Mansion 3 .DATA file
I know offzip -a on most of the data files work, but I don't get proper names and directories when I do it that way...
- LolHacksRule
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- n00b
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Re: [HELP] Luigi's Mansion 3 .DATA file
Neat! How are you getting the rigged models though? Exporting from dae from Switch Toolbox doesn't seem to provide the rig itself
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Re: [HELP] Luigi's Mansion 3 .DATA file
You open a .dict file and right click on the model folder and click export
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Re: [HELP] Luigi's Mansion 3 .DATA file
I rigged them manually
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- ultra-n00b
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Re: [HELP] Luigi's Mansion 3 .DATA file
Have you found the text files?
I extracted “global”, but everything seems encrypted