Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Black Desert Online (PAB, PAC, PAA) importers
Black Desert Online (PAB, PAC, PAA) importers
anyone has an import plugin or a converter for black desert online file formats(PAB, PAC, PAA) in a way a simple user can use for any of these blender, 3ds ,C4D
-
- ultra-veteran
- Posts: 467
- Joined: Thu Dec 07, 2006 11:25 pm
- Has thanked: 9 times
- Been thanked: 95 times
Re: Black Desert Online (PAB, PAC, PAA) importers
-
- veteran
- Posts: 95
- Joined: Sat Sep 17, 2016 4:07 am
- Has thanked: 6 times
- Been thanked: 82 times
Re: Black Desert Online (PAB, PAC, PAA) importers
Yes, I have tried it before.Karpati wrote: ↑Tue Sep 21, 2021 4:54 pmDid you try the 3D Object Converter?
http://3doc.i3dconverter.com
It only works on some old version model.
(parVer == 515 or parVer == 771)
-
- veteran
- Posts: 95
- Joined: Sat Sep 17, 2016 4:07 am
- Has thanked: 6 times
- Been thanked: 82 times
Re: Black Desert Online (PAB, PAC, PAA) importers
viewtopic.php?f=16&t=10909&start=60#p173564
As I said,You need to extract "core321.zip" to folder "noesis\plugins\python\core321.zip\" manually. Otherwise,Noesis may have "IOError: zipimport"
-
- ultra-veteran
- Posts: 467
- Joined: Thu Dec 07, 2006 11:25 pm
- Has thanked: 9 times
- Been thanked: 95 times
Re: Black Desert Online (PAB, PAC, PAA) importers
Could you attach a sample file you cannot open with 3D O.C. ?
-
- veteran
- Posts: 95
- Joined: Sat Sep 17, 2016 4:07 am
- Has thanked: 6 times
- Been thanked: 82 times
Re: Black Desert Online (PAB, PAC, PAA) importers
I think I used an old version 3D O.C. Now they work fine with the latest version.
Re: Black Desert Online (PAB, PAC, PAA) importers
I did but still the same48464385 wrote: ↑Wed Sep 22, 2021 5:20 pmviewtopic.php?f=16&t=10909&start=60#p173564
As I said,You need to extract "core321.zip" to folder "noesis\plugins\python\core321.zip\" manually. Otherwise,Noesis may have "IOError: zipimport"
-
- veteran
- Posts: 95
- Joined: Sat Sep 17, 2016 4:07 am
- Has thanked: 6 times
- Been thanked: 82 times
Re: Black Desert Online (PAB, PAC, PAA) importers
ahmed120 wrote: ↑Sat Sep 25, 2021 1:45 pmI did but still the same48464385 wrote: ↑Wed Sep 22, 2021 5:20 pmviewtopic.php?f=16&t=10909&start=60#p173564
As I said,You need to extract "core321.zip" to folder "noesis\plugins\python\core321.zip\" manually. Otherwise,Noesis may have "IOError: zipimport"
Here's my folder structure.Check it.
Re: Black Desert Online (PAB, PAC, PAA) importers
it worked thanks , but for pac only, paa still not working for pad it says file can not be previewed
You do not have the required permissions to view the files attached to this post.
-
- veteran
- Posts: 95
- Joined: Sat Sep 17, 2016 4:07 am
- Has thanked: 6 times
- Been thanked: 82 times
Re: Black Desert Online (PAB, PAC, PAA) importers
ok here https://drive.google.com/drive/folders/ ... sp=sharing
-
- veteran
- Posts: 95
- Joined: Sat Sep 17, 2016 4:07 am
- Has thanked: 6 times
- Been thanked: 82 times
Re: Black Desert Online (PAB, PAC, PAA) importers
Noesis shows error because it read the animation but can't find the corresponding bone in pab.ahmed120 wrote: ↑Tue Sep 28, 2021 1:33 pmok here https://drive.google.com/drive/folders/ ... sp=sharing
I have checked that it loaded two bones correctly,"Bip01" and "Bip_Weapon_R".
The paa file is under folder /character/motion/1_pc/7_pvw/weapon/45_spear/. And only 24 bones have animation. So I think you should find the skeleton of this weapon "45_spear" to load animation properly.
Or, if you find any file which contain the following hex, it should be the spear's skeleton.
"C9 80 CF EC"