https://mega.nz/file/FOggnLhZ#Hr7_jz8jb ... v-eqVr2VKE
Any help would be appreciated.
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Max Payne .kf2 model files
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- advanced
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- advanced
- Posts: 42
- Joined: Mon Sep 14, 2020 5:40 pm
- Has thanked: 2 times
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- advanced
- Posts: 42
- Joined: Mon Sep 14, 2020 5:40 pm
- Has thanked: 2 times
Re: Max Payne .kf2 model files
https://drive.google.com/drive/folders/ ... sp=sharing
https://drive.google.com/file/d/1stKR74 ... sp=sharing
https://drive.google.com/file/d/1vetCOH ... sp=sharing
https://drive.google.com/file/d/1d2SBDT ... sp=sharing
I got Max Payne KF2/KFS exporters for 3ds Max 3.1 and 4.2
https://drive.google.com/file/d/1stKR74 ... sp=sharing
https://drive.google.com/file/d/1vetCOH ... sp=sharing
https://drive.google.com/file/d/1d2SBDT ... sp=sharing
I got Max Payne KF2/KFS exporters for 3ds Max 3.1 and 4.2
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- ultra-n00b
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Re: Max Payne .kf2 model files
I haven't looked into it much but froim what I see, the format for the.kf2 meshes seems to be similar to the ldb format (with some new attribute bytes). Take a look at my unldb tool at viewtopic.php?f=16&t=24488&p=179267&hil ... ne#p179267 for further details of the general serialization format.