Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Vindictus KR server has new hfs format

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
silberberg44
n00b
Posts: 15
Joined: Thu Aug 27, 2020 9:41 am
Has thanked: 2 times
Been thanked: 1 time

Re: Vindictus KR server has new hfs format

Post by silberberg44 »

Yretenai wrote: Fri Sep 10, 2021 2:32 pm
silberberg44 wrote: Fri Sep 10, 2021 10:19 am By the way, did someone figure out what kind of encryption was put on the files? Previously, you guys disproved it being AES, didn't you?
Modified version of AES Serpent using some constants from SNOW and some from Soseman, with multiple rounds of encryption.
Read a bit about Serpent and Sosemanuk and it definitely seems out of my capabilities. I suppose I'll join others in waiting for someone to top the great achievement and release the means of extraction that commoners like me may use.

Hope my previous posts contributed to the discussion to some degree.
User avatar
Yretenai
veteran
Posts: 126
Joined: Tue Jan 28, 2020 4:39 pm
Has thanked: 20 times
Been thanked: 138 times

Re: Vindictus KR server has new hfs format

Post by Yretenai »

silberberg44
n00b
Posts: 15
Joined: Thu Aug 27, 2020 9:41 am
Has thanked: 2 times
Been thanked: 1 time

Re: Vindictus KR server has new hfs format

Post by silberberg44 »

That's titanic work you guys did! Thank you!
I wonder if the hfs that cannot be extracted is still there. In old HFS it was "E608E..." file.
Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1823
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 92 times
Been thanked: 1058 times

Re: Vindictus KR server has new hfs format

Post by Ekey »

silberberg44 wrote: Fri Sep 10, 2021 7:40 pm That's titanic work you guys did! Thank you!
I wonder if the hfs that cannot be extracted is still there. In old HFS it was "E608E..." file.
I checked and all files were successfully extracted ~256k 8D
User avatar
Yretenai
veteran
Posts: 126
Joined: Tue Jan 28, 2020 4:39 pm
Has thanked: 20 times
Been thanked: 138 times

Re: Vindictus KR server has new hfs format

Post by Yretenai »

silberberg44 wrote: Fri Sep 10, 2021 7:40 pm That's titanic work you guys did! Thank you!
I wonder if the hfs that cannot be extracted is still there. In old HFS it was "E608E..." file.
Hard to tell, the naming pattern changed with the format change, but all files do extract now (with folders!)
lcfklcf
ultra-n00b
Posts: 2
Joined: Sun Jun 07, 2020 10:34 am

Re: Vindictus KR server has new hfs format

Post by lcfklcf »

Yretenai wrote: Fri Sep 10, 2021 8:19 pm
silberberg44 wrote: Fri Sep 10, 2021 7:40 pm That's titanic work you guys did! Thank you!
I wonder if the hfs that cannot be extracted is still there. In old HFS it was "E608E..." file.
Hard to tell, the naming pattern changed with the format change, but all files do extract now (with folders!)
Sorry, I want to know what went wrong,I brought a screenshot
You do not have the required permissions to view the files attached to this post.
User avatar
Yretenai
veteran
Posts: 126
Joined: Tue Jan 28, 2020 4:39 pm
Has thanked: 20 times
Been thanked: 138 times

Re: Vindictus KR server has new hfs format

Post by Yretenai »

lcfklcf wrote: Mon Sep 13, 2021 7:23 am
Yretenai wrote: Fri Sep 10, 2021 8:19 pm
silberberg44 wrote: Fri Sep 10, 2021 7:40 pm That's titanic work you guys did! Thank you!
I wonder if the hfs that cannot be extracted is still there. In old HFS it was "E608E..." file.
Hard to tell, the naming pattern changed with the format change, but all files do extract now (with folders!)
Sorry, I want to know what went wrong,I brought a screenshot
Try "HFSExtract-v2-StandaloneFull.zip", I just added it. It's a larger download but contains all of .NET 6.
lcfklcf
ultra-n00b
Posts: 2
Joined: Sun Jun 07, 2020 10:34 am

Re: Vindictus KR server has new hfs format

Post by lcfklcf »

Yretenai wrote: Mon Sep 13, 2021 11:27 am
lcfklcf wrote: Mon Sep 13, 2021 7:23 am
Yretenai wrote: Fri Sep 10, 2021 8:19 pm

Hard to tell, the naming pattern changed with the format change, but all files do extract now (with folders!)
Sorry, I want to know what went wrong,I brought a screenshot
Try "HFSExtract-v2-StandaloneFull.zip", I just added it. It's a larger download but contains all of .NET 6.
You're great. I love you
prismshot
ultra-n00b
Posts: 2
Joined: Sat Dec 17, 2016 12:42 pm

Re: Vindictus KR server has new hfs format

Post by prismshot »

I successfully extract .mdl files but some of them can't be readed by decompiler like Crowbar or other tools.
Extract model and animation files from lastest KR client.
Image
Image
Unteroffizier2
n00b
Posts: 12
Joined: Mon Aug 17, 2020 7:00 pm
Has thanked: 1 time
Been thanked: 1 time

Re: Vindictus KR server has new hfs format

Post by Unteroffizier2 »

This is because the newer mdl's are a different model version. right click the mdls that wont decompile, open them with notepad. at the very start should be "IDST-" change the - to a , that should fix it. it worked for me when i ported tessa to gmod.
Bahamut082
ultra-n00b
Posts: 7
Joined: Sat Nov 07, 2015 11:40 am
Has thanked: 4 times
Been thanked: 1 time

Re: Vindictus KR server has new hfs format

Post by Bahamut082 »

Yretenai wrote: Fri Sep 10, 2021 3:20 pm V2 decryption tool: https://github.com/yretenai/HFSExtract/ ... /tag/0.2.0
Thanks to EKey.
Source: https://github.com/yretenai/HFSExtract/tree/HFS-v2
MARRY Meeeee I LOVE YOUuu!!!
Thank you a lot for your efforts!
kotaxzz1
ultra-n00b
Posts: 9
Joined: Thu Aug 20, 2015 6:44 pm
Has thanked: 2 times
Been thanked: 3 times

Re: Vindictus KR server has new hfs format

Post by kotaxzz1 »

Ekey wrote: Wed Sep 08, 2021 6:25 pm Info content about all HFS's (headers, entries and log) 8) Mirror #1 or Mirror #2
how to print content log ? i had around 185 files missing from your logs.
thanks.
wansf
veteran
Posts: 99
Joined: Sun Mar 11, 2018 10:56 am
Has thanked: 7 times
Been thanked: 8 times

Re: Vindictus KR server has new hfs format

Post by wansf »

Unteroffizier2 wrote: Mon Sep 13, 2021 2:28 pm This is because the newer mdl's are a different model version. right click the mdls that wont decompile, open them with notepad. at the very start should be "IDST-" change the - to a , that should fix it. it worked for me when i ported tessa to gmod.
i got this error from crowbar btw

Decompiling with Crowbar 0.71:

Decompiling "_laura_common_motion.mdl" ...
ERROR: Model version 97 not currently supported.
If the model works in-game or HLMV, try changing 'Override MDL version' option.
... Decompiling "_laura_common_motion.mdl" FAILED.
Unteroffizier2
n00b
Posts: 12
Joined: Mon Aug 17, 2020 7:00 pm
Has thanked: 1 time
Been thanked: 1 time

Re: Vindictus KR server has new hfs format

Post by Unteroffizier2 »

wansf wrote: Thu Sep 16, 2021 2:49 pm i got this error from crowbar btw

Decompiling with Crowbar 0.71:

Decompiling "_laura_common_motion.mdl" ...
ERROR: Model version 97 not currently supported.
If the model works in-game or HLMV, try changing 'Override MDL version' option.
... Decompiling "_laura_common_motion.mdl" FAILED.
Someone else actually messaged me about this. they fixed it by using notepad++, as when they used regular notepad it corrupted it somehow. make sure not to remove anything, not even a space. just replace - with ,
wansf
veteran
Posts: 99
Joined: Sun Mar 11, 2018 10:56 am
Has thanked: 7 times
Been thanked: 8 times

Re: Vindictus KR server has new hfs format

Post by wansf »

Unteroffizier2 wrote: Thu Sep 16, 2021 2:59 pm
wansf wrote: Thu Sep 16, 2021 2:49 pm i got this error from crowbar btw

Decompiling with Crowbar 0.71:

Decompiling "_laura_common_motion.mdl" ...
ERROR: Model version 97 not currently supported.
If the model works in-game or HLMV, try changing 'Override MDL version' option.
... Decompiling "_laura_common_motion.mdl" FAILED.
Someone else actually messaged me about this. they fixed it by using notepad++, as when they used regular notepad it corrupted it somehow. make sure not to remove anything, not even a space. just replace - with ,
oh im retarded , instead of "," i replaced "a" XD


btw another problem is mdl loaded in noesis doesn't hv material info thus texture wont auto-load up to models
You do not have the required permissions to view the files attached to this post.
Post Reply