Here is what I have found so far; There are 4 extra edat files they are as follows: 3fb967fe.edat, ee40dfcd.edat, 3d566b6e.edat, 10bfa4e2.edat
The string data for the first two seems easy enough to read:
3fb967fe.edat:
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........â...¿....#ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿP_ONE100_4P.....p_one100........
ee40dfcd.edat
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........ã...ÿÿ...$ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿP_ONE100_4P_A...p_one100_a......
I haven't tried playing with those values yet but they sound fruitful possibly.
The other two edat's also included that are probably just as important if not more so don't seem to have anything but gibberish to me in them as far as what is readable in the strings:
3d566b6e.edat
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........{...FPÿÿš™™>®Gá>q=.?¤p=?ffæ>ÍÌL?3<øl.gøQ.…ë>ÍÌÌ?...?&÷Ð.....”øø.....)\.>v»ÿ.....
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..........................................ÿÿÿÿÿÿ..ÿÿÿÿÿÿ...._00.....
I've got my DLC in one folder and it's impossible for me to redownload them separately as the PSN is down. If you could pm me them that'd help.
Because as I look at my other DLC's I'm seeing this:
1e2f01ee.edat:
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........ê.Ø......+......ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿP_EHT110_4P.....p_eht110........
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........Å...À.....0ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÎ.ÿÿÿÿÿÿP_NIN100_4P.....p_nin100........
P_NIN100_4P.....p_nin100 ; Character from FF9 4th Costume (DLC Zidane)
The 100 seems to indicate whether it's Cosmos or Chaos. I'm not sure why Squalls is 110 though.
I found this too which I believe to be identifying my Kuja DLC:
8c7dbef4.edat
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........Õ...ÿÿ....ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿP_NIN200_4P_A...p_nin200_a......
Just a little progress but if I could get isolated DLC's I could probably get more on this. I'm sure there has to be information in the edats that point to which model is and that's why they have to be named specific things. In the case of WoL I have 2 edats that identify his normal 4th costume and then the other for his 4th assist. But this leaves 2 edat files that are unaccounted for that aren't a gim, or gmo file. That must mean that in these two it specifies where the target model etc is that should be loaded.
This would be helpful to figure out because if I/we can figure out how to add other GMO's to the remaining 9 DLC slots then we could add our own custom textured GMOs (no custom models now if ever since no one wrote a GMO exporter of any sort) as DLC to extra DLC slots without replacing existing stuff. We could even do DLC for characters that don't have any yet.