@48464385, a question I asked long time ago , the horse wing pac file can not open, you know why ? is it because the wing pac is not a model but a effect ?
Detected file type: Black Desert
Traceback (most recent call last):
File "D:\Users\Administrator\Desktop\鏉傜墿\杈呭姪\鍙栧嚭妯″瀷\noesisv4406\plugins\python\fmt_Black_Desert_pab.py", line 123, in BDLoadModel
rapi.rpgCommitTriangles(faceBuff, noesis.RPGEODATA_USHORT, faceCount, noesis.RPGEO_TRIANGLE, 1)
RuntimeError: Number of indices must be evenly divisible by 3 with RPGEO_TRIANGLE
staryx123 wrote: ↑Sun Apr 25, 2021 8:53 am
@48464385, a question I asked long time ago , the horse wing pac file can not open, you know why ? is it because the wing pac is not a model but a effect ?
Detected file type: Black Desert
Traceback (most recent call last):
File "D:\Users\Administrator\Desktop\鏉傜墿\杈呭姪\鍙栧嚭妯″瀷\noesisv4406\plugins\python\fmt_Black_Desert_pab.py", line 123, in BDLoadModel
rapi.rpgCommitTriangles(faceBuff, noesis.RPGEODATA_USHORT, faceCount, noesis.RPGEO_TRIANGLE, 1)
RuntimeError: Number of indices must be evenly divisible by 3 with RPGEO_TRIANGLE
Maybe you are right.Most .pac have common structure.However, it seems that wing's model have a bit difference.As you can see from that pictures below.
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Are the .pah files in effect/mesh actually model files? Is there anyway to look at the models currently? Thanks -- was looking for the ark canon in the sage effects -- maybe it's somewhere else in the file structure but haven't encountered it yet. Would greatly appreciate any help with this.
paz_browser_6BYhG9wSuN.png
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